What game are we all playing instead of E:D?

Merry Christmas to all ED space denizens!

Protip: Snowrunner currently off at 35% and going for $20 USD on Steam.

For all you ETS, ATS (and F22!) driving professionals who enjoy flirting with danger while driving on the road, this is your fix. Had a solid review here:

a great new player guide

Source: https://www.youtube.com/watch?v=y5t_GRhEPkw


Didn't realize how detailed and ultra realistic they made the Newtonian physics in this game. Which has been a foundational core of the game play since last year. Kudos to the devs managed to achieve such high replayability.

IMO this could be a feature ETS might want to consider as a future marketing strategy. Adding an optional/toggable and challenging driving game mode like this. Instead of transporting retail/wholesale goods, now you get to do Search and Rescue transporting abandoned/marooned vehicles in challenging environments.

Perhaps ETS could integrate some of these features as optional S&R side contracts which are high risk and even higher rewards under tight suspenses. IMO this would add an interesting dimension to how you could strategically build your trucking fleet. Especially where challenging environmental maps like Alaska/USSR etc. with seasonal environmental challenges are concerned. And this would add an interesting (albeit weakly anemic) survival RPG to the driving sim experience while transporting your load in the game
Source: http://www.youtube.com/watch?v=OQZOvTHTd08
I can easily spend hours in this game and have wanted the same, having this sort of play in ETS or other sims. But, one thing I noticed is the maps and map size. To me, it seems as if the map looks like any other game map, but due to the rough terrain, the amount you actually travel is scaled way down. In ATS, in 15 minutes, I can travel 300 smooth highway miles or so. In Snowrunner, in 15 minutes, I can travel 2 super intense miles. :)

I haven't looked into it, but this suggests everything, vehicles, bridges, buildings etc, is actually scaled up, immensely. The reason could be so the ground deforms as smoothly as it does. I'd settle for non-deforming ground in ETS/ATS, but greater elevation changes and more of the closed off streets to be open, so you could have more routes per city.
 
Yeah. That's spot on. My analogy for the two franchise maps is the satisfying experience you get traversing Skyrim on foot (with or without the fog of war cloud coverage). Vs doing the same on a modern map the likes of GTA V. The GTAV map is leagues larger in size v. the Skyrim map.

Yet if your PC were to walk/jog his way from the southern tip of Los Santos to the northern end (sticking to roads only with no hostile NPC encounters) it seems to take far LESS time v. doing the same traveling in Skyrim.

And that's before you add natural barriers the likes of GTAV Mt. Chilliad (~ 1/3 the total map surface area & a complete waste of game world design space IMO) v. Skyrim's Throat of the World. Again if your PC in GTAV were to try climbing Chilliad (on foot without aid of any futuristic WMD aircraft, or that insanely annoying crotch rocket griefer broomstick), then they would easily be able to do so long before game sunset. But scaling Throat of the World on foot -- aka going the "easy" route via the pilgrimage of walking those 7,000 steps from Ivarstead -- your Dovahkin is lucky if he made the base of the summit before sunset.

The difference is the level of design detail the devs put into the game world for both games. Despite being smaller, antiquated map, Skyrim has an extensive amount of variation in terrain, biomes, environment and weather. So regardless whether they're on foot or horseback (or using mods that let your PC travel via carriage in real time) your PC spends a LOT of time being forced to move vertically (in case of hilly/mountainous terrain). And mostly circuitously everywhere due to navigating around deep lakes/rivers/artic ocean/other water bodies. And especially due to thick forest/tundra/artic/rainforest/swamp type biomes. When you factor in hostile flora/fauna and survivalist game mechanics (that give your PC a response to temperature changes in weather and environment), traveling anywhere in Skyrim ends up taking a LONG time.

So the whole point of this long winded analogy is that Snowrunner is the modern day version of RPing in Skyrim as an aspiring transportation entrepreneur who uses mechanical horsepower. And the travel mechanic in ETS is a lot more like GTAV, where terrain is relatively flat everywhere with exception of a landmark mountain. So yeah, ETS maps don't make for very challenging driving missions the way Snowrunner does IMO
 
Lately, I've been hearing good things about something called Everspace 2. "Everspace...Everspace...why does that sound familiar?" Then I realized I purchased the original two or so years ago and never played it more than two hours. [Honestly, I think that was because Elite was monopolizing my space gaming time.] Update 9 for Elite was sort of a dud for me, so I have time for other space games again. With that in mind, I decided to give the game a try again. I love it! This is one slick space game. Gorgeous, too!

YemEjEq.png

(As an aside, I love the damage effects on my ship. How long have we wanted this simple (and bog-standard for a space game) feature to be added to Elite? :unsure:)

I am mad that I never gave it more time as I am having a blast with it now. Seeing how Rockfish is taking the series into a more open world/RPG direction, I am excited!
 
Last edited:
Been playing ETS2.

Taking a heavy load through Italy.

Bombing down the road at 80. See flashing accident lights in the distance. No worries, i can make it past. Make note of which side of the road its on. No slowing down for me! Its an urgent delivery and i've already been delayed due to road works!

Coming through!

Except...

Lead pipes, fallen off the back of the truck onto the side of the road i was trying to pass on.

BRAKE!!!

LOL, with a heavy load? I got it down to 40-50 before the impact then a bit stuck, took some reversing shenanigans to get out.

The other side was the side it was possible to get past on, something i'd have understood if i had slowed down.

Truck now badly damaged, engine failure warning, plus took time to get out, quite sleepy.

Finally get to my destination, truck still running, pulling into the bay and... dozing.

Wake up, finish the job.

Result: Satisfactory.

Was on time, but client wasn't happy with the damage.

Lesson learned? LOL, no.
 
Been playing ETS2.

Taking a heavy load through Italy.

Bombing down the road at 80. See flashing accident lights in the distance. No worries, i can make it past. Make note of which side of the road its on. No slowing down for me! Its an urgent delivery and i've already been delayed due to road works!

Coming through!

Except...

Lead pipes, fallen off the back of the truck onto the side of the road i was trying to pass on.

BRAKE!!!

LOL, with a heavy load? I got it down to 40-50 before the impact then a bit stuck, took some reversing shenanigans to get out.

The other side was the side it was possible to get past on, something i'd have understood if i had slowed down.

Truck now badly damaged, engine failure warning, plus took time to get out, quite sleepy.

Finally get to my destination, truck still running, pulling into the bay and... dozing.

Wake up, finish the job.

Result: Satisfactory.

Was on time, but client wasn't happy with the damage.

Lesson learned? LOL, no.
Your truck has brakes? Is that an optional extra?
 
I got Mechwarrior 5 Mercenaries (the full package including the dlcs) at the end of December.
It was discounted on Epic Store and i also took advantage of the coupon they're offering during holydays (think it is valid till January 6th)

Currently really enjoying it.
 
I got Mechwarrior 5 Mercenaries (the full package including the dlcs) at the end of December.
It was discounted on Epic Store and i also took advantage of the coupon they're offering during holydays (think it is valid till January 6th)

Currently really enjoying it.
Epic stores issues over the Christmas period have pretty much put the nail in their coffin for me. I have no issues with having server problems. It happens. I'm never going to be happy that I can't play a single player offline game because the launcher won't launch.

I'll pick up their freebies and that'll be that. It's a shame as I'd like Hitman3. Hopefully that'll release soon on other platforms.
 
Merry Christmas to all ED space denizens!

Protip: Snowrunner currently off at 35% and going for $20 USD on Steam.

For all you ETS, ATS (and F22!) driving professionals who enjoy flirting with danger while driving on the road, this is your fix. Had a solid review here:

a great new player guide

Source: https://www.youtube.com/watch?v=y5t_GRhEPkw


Didn't realize how detailed and ultra realistic they made the Newtonian physics in this game. Which has been a foundational core of the game play since last year. Kudos to the devs managed to achieve such high replayability.

IMO this could be a feature ETS might want to consider as a future marketing strategy. Adding an optional/toggable and challenging driving game mode like this. Instead of transporting retail/wholesale goods, now you get to do Search and Rescue transporting abandoned/marooned vehicles in challenging environments.

Perhaps ETS could integrate some of these features as optional S&R side contracts which are high risk and even higher rewards under tight suspenses. IMO this would add an interesting dimension to how you could strategically build your trucking fleet. Especially where challenging environmental maps like Alaska/USSR etc. with seasonal environmental challenges are concerned. And this would add an interesting (albeit weakly anemic) survival RPG to the driving sim experience while transporting your load in the game
Source: http://www.youtube.com/watch?v=OQZOvTHTd08
i look at it, and fought i have spintires already which seems very very similar
 
Epic stores issues over the Christmas period have pretty much put the nail in their coffin for me. I have no issues with having server problems. It happens. I'm never going to be happy that I can't play a single player offline game because the launcher won't launch.

I'll pick up their freebies and that'll be that. It's a shame as I'd like Hitman3. Hopefully that'll release soon on other platforms.

Well, except getting Odyssey for the freebie Elite account on Epic, MW5 is the only game that i bought from them (but my Epic library is full of freebies from them)
And i didn't had any problems with Epic game launcher during the holydays - and i played either ED or MW5 on a daily basis
 
Satisfactory. A 1st person factory builder on an alien planet. A bit like Factorio but the perspective and verticality plays out a lot different. Plus the map is quite big and very pretty. Some build just for aesthetics. I'm on end tier tech unlocks now but the end boss is a high-tech work order only manageable with a big factory. I have a ... thing ... that got me through the game so far and currently looking for a new place. Desert is good and all but not the cake. I've razed the oasis pretty hard, looted all the goodies and want something with ocean view maybe now.
 
I got Mechwarrior 5 Mercenaries (the full package including the dlcs) at the end of December.
It was discounted on Epic Store and i also took advantage of the coupon they're offering during holydays (think it is valid till January 6th)

Currently really enjoying it.
It's a great game right up there with HBS's Battletech. I just wish PGI would be more open about their plans for the game.
 
It's a great game right up there with HBS's Battletech. I just wish PGI would be more open about their plans for the game.
Well, now I know why PGI hasn't been open about their plans for MW5: it's finished.


The way I interpret it is that PGI is finishing some last bit of work on MW5 and then will oversee it in maintenance mode (critical bug fixes, etc) while the bulk of PGI will be split up and distributed to support other projects owned by EG7. I don't give MWO much longer to live if that is true.

Oh well.
 
X Rebirth, then WoWs and now X4.

WoWs is going away soon; I'm about burned out on it for now (but I had fun while it lasted).

I really like XR but after 100+ hours I still can't get a good handle on trading. I'm going to edit my save to add enough credits for a Titurel so I can use the autotrader mod and see how it goes from there.
Today was the 1st time I started X4 up in months; and it was nice to get back to an interface I know. I wish X4 had an Albion type of system (a planet(s) blown apart ... very interesting system imho). The XR stations would be a nice addon to X4.

This forum has died down lately. There are a lot of great threads here. Hope all is well.

GL HF
 
Top Bottom