Well its not quite the servers fault, it's China's fault for outright blocking nearly all ip's from BBC or Amazon, which directly impacts connection stability to Elite Dangerous since Frontier decided to go with them as the server providers. The reason for my disappointment is really that i'm able to play pretty much any other online game or mmo, either due to them having publisher-owned specific dedicated servers, or being peer to peer only.
Since the Elite Dangerous servers seem to be the only online game i've ever played that are directly locked (correct me if im wrong) to those very UK server providers that are blocked here in China, the end result is that this is the only online game i can simply not have a reliable connection to. If they used their own servers, or any other provider, it would work for everyone. It's stupid to suggest they should have considered other countries ability to connect to their chosen server providers, since again really its China's fault in this case. But the fact still stands, its the only game i cant play online, and its entirely due to their choice of server host.
Anyway, i guess i'm just lucky i'm occasionally able to play at all what so ever.
In space it's fine, sometimes i can get a lucky 1-2 hours of gameplay in, and if any disconnects happen you usually get plopped back fairly accurately in space wherever you were, all bounties saved and all that, so thats no issue.
I just hope it will work the same on the surface of planets, that they didnt "forget" to make the necessary changes to where the player "spawns" upon reconnecting.
Its always best to work on features assuming the game will work as intended, but its also important to implement safeguards in case it doesnt
PS: vpn's enable me to visit youtube, bbc.co.uk, amazon.com etc without issues. Can watch 1080p videos on youtube without problems. 600kb/s, fast enough.
But even so, this games servers are extremely difficult to connect to, most times i cant even send a chat message to other players (which is odd, considering its a few bytes while the hundreds of megabytes of a youtube video is fine). And 80% of the time i play in Open Play, i'll run into a "Couldnt connect to matchmaking server" as soon as it will try to match up with another nearby player. (which is also funny considering other games can have hundreds of players in an mmo on american servers or whatever, running fine).
Either way, a lot of babbling.
Short story, i just want to be able to reconnect to the SRV, and pick up where i last was.