Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
It also costs real life time to get position back. It also costs real life time to engage with others in the first place.
Rebuys can also be so small that earning them back takes a single jump or less.
So is there anything fundamentally fundamental in this game? Please don't tell me it's the fundament.
If you think ED is bad, you should try playing some classic video games (from the 80s and 90s) or even modern rouge-likes (eg something like Don't Starve).The kind where when you die or run out of lives, all progress is lost. Shock horror! Those pesky developers and their nefarious NPCs are always trying to waste our real-life time!Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
Very simple: you can REALLY hurt people by killing them.
Really hurt? Yes, because it will cost a player REAL-LIFE time to earn the rebuy back.
I swear I get hurt any time I read a clickbait title and open a thread to find out there is actually nothing in it so lose 5% of my total forum time per day.
Furthermore, I get hurt any time my pizza delivery service gets 5 minutes late because I need to order new food since I have burnt 5% of my calories during that period of time.