What is going on with the cost of feeding the animals?

This is the issue, the feed is bought once a year based on the animals at that time NOT when you look in the habitat. It is a bit simplistic but i do believe that is how it works. Also to the OP, you have a LOT of lions and elephants which are expensive animals. Money in this game is NOT realistic, it is designed to fit the gameplay.

On my third very large zoo now and this is the first I have managed to make profitable late game and the key to it was guest happiness / distribution of services. Happy guests, happy zoo.

on that point, the guest have not enough money, but dont leave the zoo because they are too happy. They still stay, where the are and are blocking the shops and no new guest with fresh money will enter. the solution: free the lions and let eat them the guest=> you dont need to feed them and the poor will leave (we should apply that in real life)
 
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This is the issue, the feed is bought once a year based on the animals at that time NOT when you look in the habitat. It is a bit simplistic but i do believe that is how it works. Also to the OP, you have a LOT of lions and elephants which are expensive animals. Money in this game is NOT realistic, it is designed to fit the gameplay.

On my third very large zoo now and this is the first I have managed to make profitable late game and the key to it was guest happiness / distribution of services. Happy guests, happy zoo.
False, just tested it. One lion costs 2.5k per feed, the price changes instantly, not updated yearly. So my 9 lions costing 22k is fine (which financially for my zoo it is fine), 20 of them should cost 50k and I never had more than 20 and at my highest, my costs per feed were almost 90k which would feed 36 lions.
 
False, just tested it. One lion costs 2.5k per feed, the price changes instantly, not updated yearly. So my 9 lions costing 22k is fine (which financially for my zoo it is fine), 20 of them should cost 50k and I never had more than 20 and at my highest, my costs per feed were almost 90k which would feed 36 lions.
Are you talking about the cost on the drop down or what you are actually paying per year because i think the tabs are still broken. The only thing that counts is the actual increase in your yearly feed cost
 
Are you talking about the cost on the drop down or what you are actually paying per year because i think the tabs are still broken. The only thing that counts is the actual increase in your yearly feed cost
Can't test that yet, right now it's bug free and I'm letting it run to stack up more cash before it hits again.
 
Can't test that yet, right now it's bug free and I'm letting it run to stack up more cash before it hits again.
Ahhh ok, I think the numbers on the dropdowns within the animal info are complete rubbish, I dont pay attention to them at all, just work on the yearly figures. i havent seen anything that weird year on year.
 
Hate to tell you this.. but you might want to check facts on lions..
The Organization of a Pride
The size of a lion pride can vary widely, and the structure differs between African and Asian subspecies. On average, a lion pride consists of about three males and a dozen females, along with their young (although prides with as many as 40 animals have been observed). In the rarer Asian subspecies, however, lions divide themselves in gender-specific prides in which males and females remain in separate groups except for mating time.

In the typical African pride, the females form the core of the group and generally remain in the same pride from birth until death—although females are occasionally expelled from the pride. As a result of remaining in the same pride throughout their lifetimes, female lions are generally related to one another. Due to this permanence, lion prides are considered to be matriarchal in their social structure.


I wasn't making a comment on the realism of the social structure or that it was a lot of lions for a pride, it was a comment that it is a lot of lions for a zoo. Most zoos I have been to have 3 to 6 adults max and because they are easy to breed in captivity most control their populations with contraceptives. I've never been to a zoo with 20 lions before outside of semi-safari parks in Africa. Most zoos would avoid having that many cubs at once.
 
I wasn't making a comment on the realism of the social structure or that it was a lot of lions for a pride, it was a comment that it is a lot of lions for a zoo. Most zoos I have been to have 3 to 6 adults max and because they are easy to breed in captivity most control their populations with contraceptives. I've never been to a zoo with 20 lions before outside of semi-safari parks in Africa. Most zoos would avoid having that many cubs at once.

its a game, it should work as a game (it doesnt). if realism was more important, then it would be a (good) documentary (it isnt).
 
its a game, it should work as a game (it doesnt). if realism was more important, then it would be a (good) documentary (it isnt).
That's fine but as I said in the original post I made, I like the challenge of having to think about balancing the finances, what that means for maintaining group sizes and therefore not being able to stack my park with loads of massive groups of big ticket animals breeding like crazy. I'm not really hung up on the realism but I do think they need to find some way of making it challenging.
 
Ahhh ok, I think the numbers on the dropdowns within the animal info are complete rubbish, I dont pay attention to them at all, just work on the yearly figures. i havent seen anything that weird year on year.
Yes, that's my experience too. The displayed "costs per feed" on the animal tab in the habitat info screen are - almost - useless. I posted some screenshots in another thread some days ago. Based on that, 6 juvenile Indian elephants are 10x (or 2x) more expensive than 3 adults / 3 juveniles?! Ohm, okay...

The only thing that counts is the actual increase in your yearly feed cost
In my understanding, even the annual running costs which are displayed on the Animal / Habitat screen in the main menu are quite inconsistent. Just an example, which can also be noticed on my previous posted link:
2 Bengal Tigers (adults) - $ 2.100 / year
2 Bengal Tigers (adults) - $ 9.000 / year (habitat not on the screenshot)
5 Bengal Tigers (2 adults / 3 juv.) - $ 16.500 / year
All three of my enclosures are completely identical in matter of feeding stations and habitat size, and all three are set to Grade 1 food. It makes no sense, even if the 5 tigers are fed twice a year.
According to the habitat screen, the costs per feed are $ 1,900 for each of the enclosures with the 2 Bengal tigers.
This would mean in effect, one group of tigers is fed once a year and the other group four times a year. Okay, that could be the case.. maybe.. somehow.., but then there is still no explanation as to why some animals are four times as hungry as animals of the same species which are just in another enclosure. :unsure:
 
The last bit could be some form of overfeeding so food gets spoilt. I have noticed from time to time that that happens, but not sure what causes it.
 
I did a test with elephants, and noticed no fluctuation in the feeding costs. No matter what age and size, they all ate 3K worth of food each every year. But I did notice that some elephants eat more efficient than others. Meaning one elephant ate almost all from the through and the other left at least half of it behind. Still there was no difference in cost. The big elephant ate more food, but the cost was the same because he only got food once a year. Even a baby elephant ate 3K worth of food. It was very linear in cost.

So, if a keeper overfeeds an animal, meaning several times a year, there is probably something wrong.
 
There could be a different explanation: Maybe they feeded the lions in January and December in that year and the other year just once (in July) ?
Did you check when they fill the food bowls?

Btw, can't blame those comments. A lot of players expand too fast.. And the main reason for a lot of players not making profit in the long run.
It should not be that expensive to feed a tiger, a lion, or a bear.. (oh my) I do however believe that the cost is different around the world.. It also depends on where the zoo sources it's animal food from.. You also have to take in to consideration that some zoos get food donated as well.. There are a lot of aspect to take into consideration.

In the US the cost for each zoo is different....
This is a prime example (click on the name to see the feed information, or what they post about it):
These are just some examples.. There are prices listed and estimates on each zoo.. Take a look.. The set up for Planet zoo is not right.. and it needs to be fixed..
 
It should not be that expensive to feed a tiger, a lion, or a bear.. (oh my) I do however believe that the cost is different around the world.. It also depends on where the zoo sources it's animal food from.. You also have to take in to consideration that some zoos get food donated as well.. There are a lot of aspect to take into consideration.

In the US the cost for each zoo is different....
This is a prime example (click on the name to see the feed information, or what they post about it):
These are just some examples.. There are prices listed and estimates on each zoo.. Take a look.. The set up for Planet zoo is not right.. and it needs to be fixed..
This is a game though, what is charged in the real world is irrelevant to a certain extent. The food in Planet Zoo scales with the value of the animals, and the gameplay / other finances are geared around that.
 
Whatever you say..
Not really just what i say, you cant argue for 'real' food pricing if it doesnt fit into the financial model within the game. Loads of the costs are not realistic, but they are designed to work together, you cant change one without overhauling the others. Dont get me wrong, the animal food pricing on the animal dialogue needs fixing but the actually food prices are designed to scale with the 'difficulty / level' of the species.
 
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The complete animal food cost system was broken from start.
I don't want to know how many hours i lost there testing and rebuilding and posting screenshots with numbers.
The heck has changed.

Glad that i took a break before the horrible refund disaster happened.
Maybe they should get a dev member that has at least some experience with a complex tycoon game.
Atm it seems that they drive the franchise cart deeper in the dirt with every update.
 
To be fair, if there were the amounts of escapes some people are having, then the refunds would be the least of the problems for your zoo in this real life place.

Edit: (Also, amusingly, I had no real issues at all with refunds during this "horrible disaster" time. I do wonder why the only bugs I have are incredibly minor, but some people seem to have so much trouble.)
 
It's bad when paired with unexplained "escapes" and it is a bit unrealistic. When did anyone ever get a refund from a zoo? Then again animals never escape.

Refunds are a gamey, unnecessary annoyance from which the game doesn't benefit in any way.
And i saw the numbers people postet on screenshots, it is the same madness as it is at times with the animal food costs because this annoyance is
implemented without proper testing.
It can make you lose your zoo without you're changing anything.

This is disrespectful to the player time.

Also, it is something you expect in an early access game or a beta to happen.
 
I am honestly tired of fighting with people who think this is the way the game should be designed and fight for it.. i think there are issues within this game due the the fact that there is a realism part to the game that is missing. there is no way that the cost's for food = what you make from your earnings.. The reality of the situation is things don't add up..

"currently i have 147 animals.. I have had to reduce to the smallest number of animals allowed per grouping because they just cost to much"
 
I think it is a bit ridiculous to have a zoo game that you can't stock cause the feed prices are just completely broken. yesterday pre update i was building the finances on my challenge breeding zoo quite nicely. I was even able to close off a ,lot of the exhibits that i used for the initial cash injection. Post update no changes to the zoo the finances tanked hard. forced to open all the exhibits and firesale 50% of the monkeys, just to save the sinking ship.

Before the white knights start. It was gaining money before the update. the game is broken period.
 
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