Greetings,
So lately this happened to me: I tried to fit a rather large ship through the entry of a starport. Upon exit, another large ship of the same type tried to enter the station. Naturally, we both paid attention to where the greens light are. At first everything seemed to fit with very little space in between. Then, however, I felt what I always ignored before: my ship started to drift towards to middle of the entrance. As the same happened to him, this was quite problematic. Within seconds our ships clunk together in a mess of metal for the waiting Vulture pilot to laugh at.
"Look at 'ose traders," I nearly heard him mock, "too greedy for lasers, too stupid to dock."
Things went on as expected. Shields were challenged, and I reversed into the station with another ship locked in my hull, then did very weird twists to get him off and left the station with a fine for blocking the pad. Ever heard something of exit's first, fine-maker?!
I'd accept that it's the momentum of the station causing it. But Within the station none of this happens either, and there even is this automatic counter to it, that's most definitely turned on.
Thus, I must ask: what's it with the drifting?
So lately this happened to me: I tried to fit a rather large ship through the entry of a starport. Upon exit, another large ship of the same type tried to enter the station. Naturally, we both paid attention to where the greens light are. At first everything seemed to fit with very little space in between. Then, however, I felt what I always ignored before: my ship started to drift towards to middle of the entrance. As the same happened to him, this was quite problematic. Within seconds our ships clunk together in a mess of metal for the waiting Vulture pilot to laugh at.
"Look at 'ose traders," I nearly heard him mock, "too greedy for lasers, too stupid to dock."
Things went on as expected. Shields were challenged, and I reversed into the station with another ship locked in my hull, then did very weird twists to get him off and left the station with a fine for blocking the pad. Ever heard something of exit's first, fine-maker?!
I'd accept that it's the momentum of the station causing it. But Within the station none of this happens either, and there even is this automatic counter to it, that's most definitely turned on.
Thus, I must ask: what's it with the drifting?
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