What IS that sound...?

If no one read your thread would your whine have made a sound?

Seriously though if its a strange ethereal whistle then you might have your fuel scoop deployed.


oh yeah!

Problem solved :D

- - - Updated - - -

Since release. Have all the credits and ships I could want. All of the activities in game are generic and bland the only thing this game has right is the flight model and galaxy, the things you actually DO are patheticly ill thought out and boring. Go to x and collect y, go to z system look for x npc..... Yawn.

Well, I suppose it depends on your style of game play and expectations from a Space Sim.

Each to their own...
 
Why? When was the last time you saw a real world news report about a quarantine that explained that if you parked your car in the Q zone, you wouldn't be getting it back until the emergency was over?

Answer: Never

Galnet is an In Character, In-Game, News Channel. You get the news. That's all. Not instructions.

If you're going to quote reality and use the 'realism' argument....

When was the last time a "real world news report" about something important and massively conseuential like a plague / quarantine was disseminated only as small print on a tiny viewer link only a fraction of the known viewers would even see?

Never. That's when. Using your realism argument - that news would be broadcast over every set on every terminal you landed at an airport - you couldn't walk 20 yards without seeing it, hearing it, and being informed of it via print, radio, and televisions news.

In game analogy would be every time you are near a station or land there, you'd hear the announcer tell you about this major news and consequence rather than the usual warning about speeding, every nav beacon would broadcast that on visual and audio signals, etc.

And precedent is always the key context of any new game development - there was never a precedent to remove complete access to a ship from a player. Never. So if a new precedent is to be set like that, it's reasonable to have much broader dissemination than GalNet which to date was not a mechanic that allowed you to keep access to your ship, or not.
 
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Can you explain that one, please?

Yes. Expecting people to enjoy certain real world mechanics inside a game, for the sole reason of "it's realistic" is poor design. Stating that "in real life" you would not get your car back for an undisclosed period of time if an area went into quarantine is all well and good, except you fail to state the reaction to the situation faced by those affected. Would you be happy about it "in real life" ? No, you would be livid. Even if it is totally unavoidable. However this is a game, liberties can be taken with what is expressed, enforced or left to the imagination. Purposefully removing ships that a player has access to based solely on the reliance that they read through Galnet on a daily basis, when at no previous point on Galnet was any warning about the consequence given, until after the fact, is bad game design.

Let me express this situation in another way:

You park your car at a multi-story car park every day when you get to work. On the wall of the car park is a noticeboard, it's usually filled with messages about somebodies cat getting lost, somebodies funeral happening in a day or so, garage sales, people getting married etc. You might glance at it from time to time but after reading it for a few days you get the idea of what's on there. A few days previously there was a short note about some building work that was going to happen at the car park, but at no point does that noticeboard ever list any consequences for parking there nor does it state that you cannot park there. You come back after your day at work and find that the noticeboard now has a new note on it, placed there while you were away, informing everybody that their cars have now been impounded due to the building work and they will not be released for an undisclosed amount of time. How would you feel about it in real life? Happy ? I'm guessing not.

Now translate that feeling to a game, this is the feeling you are giving players who have been affected by this situation, Are the consequences in-game anywhere near as dire as they are in real-life? Of course not, however the emotional response is similar even if it is scaled down. They did not have the relevant information available to them to avoid the situation but yet were punished for it regardless.

The entire concept of plague systems and their consequences are great and I welcome that kind of element to Elite personally, however if you are going to create personal consequence for a player from this mechanic, then be sure to provide all relevant information to them before the event so they may avoid being penalized.
 
Well, I don't know about the news where you are Jacozilla, but where I am we get inundated with news from all around the UK on the TV and internet and newspapers.

What is happening in, for example, Timbukto, doesn't get much airtime. And that particular place is no more than 5000 miles or so away.

Considering that Galnet only ever shows about half a dozen news items a day FROM ALL OVER THE GALAXY, I'm sure that spotting something pertinent to you should be pretty easy.....
 

Deleted member 94277

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We complain because we love the game and we care about it. We want ED to improve, to have a better community and to generally last as long as possible. Of course, there's some people who cry wolf and say nonsense constantly, but those people say stupid things regardless if they're complaining or complimenting.
 
I've been playing since December last year...

How long have you been playing?

Since beta. And he's right the future looks kinda bleak from all the talk during beta. But I do keep hearing good news about other things.......so the hopes are still up that FD might make the game worth the $80 spent during beta.
 
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Well, I don't know about the news where you are Jacozilla, but where I am we get inundated with news from all around the UK on the TV and internet and newspapers.

What is happening in, for example, Timbukto, doesn't get much airtime. And that particular place is no more than 5000 miles or so away.

Considering that Galnet only ever shows about half a dozen news items a day FROM ALL OVER THE GALAXY, I'm sure that spotting something pertinent to you should be pretty easy.....

For inconsequential news, sure, I would agree. That would be kind of white noise blending in with all the other minor news we hear. But you brought in the realism argument, and in reality a plague/quarantine would be major, huge news in every news market.

It would be the lead in every broadcast, it would have ad nauseam human interest stories about the afflicted and dispossed, it would be on print, radio and television everywhere.

If Timbukto had a plague & possible upcoming quarantine, it would be news all over the world. Even UK mad cow disease was major news in the USA at the time it happened and we don't even get a fraction of beef from the UK. An actual plague affecting humans? Airtime galore, every station, every outlet.
 
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Is this the thread where we can complain about the complainers, who complain that the complainers complain?

Oh no! must be another thread then, carry on!
 
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