What is the difference between Frontiers in game super sampling and Nvidias DSR?

SlackR

Banned
They look really different and Frontiers seems much more GPU intensive ... Even at x2.

Is it possible that it's not SLI compatible at the moment or is it just more demanding and DSR x2 / 3?

My 980's in SLI are struggling here!

But at least the super cruise stutter seems fixed for me!


Note ... The sidewinder with SS x2 and Max settings looks so much more impressive. Just wish I could play on these settings
 
They look really different and Frontiers seems much more GPU intensive ... Even at x2.

Is it possible that it's not SLI compatible at the moment or is it just more demanding and DSR x2 / 3?

My 980's in SLI are struggling here!

But at least the super cruise stutter seems fixed for me!


Note ... The sidewinder with SS x2 and Max settings looks so much more impressive. Just wish I could play on these settings

Yes I was wondering why at 2.0x GTX 9 series would be struggling ... happens to me too.
 
DSR works really well. I wasn't sure till I bought a new desk and shut away my desktop in the almost sealed portion obviously not designed for gaming rigs lol. GPU was hitting 80c with the door closed so I thought I'd run at native 1080p instead of DSR 1440p. The difference was very noticeable back to back. 1080p looked blurry with exagerated glows in the HUD and lots of bleed, fat navigation lined in the hud. Actually made me feel like I had taken off my glasses.

I was surprised because when I first switched to 1440 I wasn't that impressed, maybe a little disappointed. Going back a month or so later and everything looks so much more crisp and detailed with DSR.

Actually, I don't use real DSR with smoothing. Ended up preferring a custom res in nvidia control panel which does the same thing only without the extra overhead of smoothing.
 
Last edited:

SlackR

Banned
DSR works really well. I wasn't sure till I bought a new desk and shut away my desktop in the almost sealed portion obviously not designed for gaming rigs lol. GPU was hitting 80c with the door closed so I thought I'd run at native 1080p instead of DSR 1440p. The difference was very noticeable back to back. 1080p looked blurry with exagerated glows in the HUD and lots of bleed, fat navigation lined in the hud. Actually made me feel like I had taken off my glasses.

I was surprised because when I first switched to 1440 I wasn't that impressed, maybe a little disappointed. Going back a month or so later and everything looks so much more crisp and detailed with DSR.

Actually, I don't use real DSR with smoothing. Ended up preferring a custom res in nvidia control panel which does the same thing only without the extra overhead of smoothing.

Have you tried the SS option in the beta release? It seems to take the crispness up a notch further. Not sure why though.
 
They look really different and Frontiers seems much more GPU intensive ... Even at x2.

Is it possible that it's not SLI compatible at the moment or is it just more demanding and DSR x2 / 3?

My 980's in SLI are struggling here!

But at least the super cruise stutter seems fixed for me!


Note ... The sidewinder with SS x2 and Max settings looks so much more impressive. Just wish I could play on these settings

I have a similar rig to yours (also from Chillblast) :)
I run on Ultra at DSR x 4 and although it's not judder free it is mainly and I'm happy to accept the occasional judder (mainly in stations) for the better res (once you play for a while 4k going back looks a lot worse)

With the 1.1beta I played with the SS mode and found using native res, Ultra and SS 2 gave me much better detail on the asteroids in training and on the new planet textures and in asteroids I felt a lot of presence viewing asteroids up close because of the detail but with these settings the AA seems off especially compared to DSR x4 and it is more pixelated/jaggy in the cockpit/UI/stations so I have went back to my original configuration because of this.

It seems like the new SS option is doing something better with textures but the AA isn't right imo.
 
I just installed Beta. Was going to wait till it was released. I'd say 2x was better than DSR but far more taxing on hardware (might also be that there are more Ultra graphics settings in the game now though)

In the hangar. First thing I noticed is that the New SS removes a lot of the pixelation flashing on the edges of all those horizontal beams. They do shimmer slightly between pixels but no sparkling or specular streaking along edges like previously.

On leaving the start platform. I noticed the lighting is MUCH improves. A lot more general ambience and subtle glow outside (might be new ultra settings again) but there seems to be a bit more depth to shadows and it looks a little more realistic out there. Went for a supercruise to the nearest station. Noticed that the bumps on the planet were much more defined and natural with better definition along the shadow edge. Boring old corrolis station looked MUCH better. More crisp, less pixel popping, shadows much improved. Just looked more real.

Negatives. On my 970 with everything maxed, no AA and 2x supersampling (head tracking may pay a part too) I rarely get over 47fps except in deep space. Around stations with other ships or interior it was mostly mid 40's.

In the current 1.0 release. with Nvidia SS from 1440 down to 1080 the edge antialiasing between pixels is much worse as in, there isn't really any on those interior horizontal beam edges. The pixels really pop and look ugly. But outside you do get a lot more detail than vanilla 1080p.

So if you have a powerful enough GPU to do 2x SS it looks WAY better than ever before. (Maybe it will run better if I lower some new settings back down to high from ultra).

I wonder if they could do 1.5 or 1.75 SS. 1440p runs really well on the the GTX 970 which is x1.75 I think. (can't be bothered to check)
 
Well, SS x 2 looks noticeably better for detail than DSR 1.5 although it partly might be down to the fact that it's multisampling at a higher multiple. SS x 2 is a bit more demanding and unusable in stations for me at least, where I'm getting mid 30s FPS. With DSR 1.5 the lowest it drops to is 65. A pity because the game looks nice with SS x 2. One overclocked 980 doesn't cut it though. I agree that it would be nice if they come up with a 1.5 or 1.75 option.
 
I realized that there was a 1x SS that I ignored before. Turned mine up to custom res 1440p and added 1x SS and that seems like a good compromise. It runs at 60 fps in the hangar and the pixelation is noticeable less. Not as good as 2x but better than anything in 1.0
 
Just got the Upgrade button on launcher. I hope this is a new option in Graphics screen for R9 290 graphics cards. I did not find it in the previous version. It could be restricted to specific cards.
 
Just got the Upgrade button on launcher. I hope this is a new option in Graphics screen for R9 290 graphics cards. I did not find it in the previous version. It could be restricted to specific cards.

It was only available in the beta 1.1 previously. So if you didn't have access you wouldn't have seen it before.

BTW. I did some more experimenting with the settings. I found the best setting for me was to go native res 1080p on my monitor. And set Super Sampling to 2x. That works out better than custom 1440p or DSR and only noticeably loses a few frames in the station. Out in space I get a steady 60 (vsync on)

Everything looks crisp and detailed now. Very nice.
 
It was only available in the beta 1.1 previously. So if you didn't have access you wouldn't have seen it before.

BTW. I did some more experimenting with the settings. I found the best setting for me was to go native res 1080p on my monitor. And set Super Sampling to 2x. That works out better than custom 1440p or DSR and only noticeably loses a few frames in the station. Out in space I get a steady 60 (vsync on)

Everything looks crisp and detailed now. Very nice.

Have you tried dropping your monitor res to 1280 x 1024 and set it to 75Hz. Did this at the suggestion of the Rick Black set up thread and did make a difference
 
The main difference for me is that FD's version works on AMD cards too. Finally I can use SS in the game.

Looks beautiful.

But very jerky. :p

Although x1.5 isn't too bad if I turn the details down (2 x 7870s).
 
Super Sampling looks incredible (x2 or higher) but it is definitely unplayable for me..shame as it looks so much better. (GTX 780)
 
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