What is the greatest distance traveled in Super-Cruise?

I was curious last night how seamless this galaxy truly is, and while scanning the Atlas system, I noticed that Pleione is only 0.70 ly away. I pointed at it and punched it. I had to log out and go to bed 95 light-days out, but will finish it tonight when I get home.

1998c works out to around warp 9.6 and a bit, but seems a lot slower than Picard and company made it seem.

What is the farthest anyone has gone without resorting to hyperspace?
 
People have tried to travel quite the distance, actually. But upon arriving on a destination, often being one system to another; They have found that they arrive at null and naught, this is why it some times takes a while to jump between systems, as the hyperspace window is in fact a loading screen.

Regards.
 
People have tried to travel quite the distance, actually. But upon arriving on a destination, often being one system to another; They have found that they arrive at null and naught, this is why it some times takes a while to jump between systems, as the hyperspace window is in fact a loading screen.

Regards.

That is what I was afraid of. Bummer. There should be a system border that would trigger a load, but it would be kind of a waste of time to code that for those few odd people who decide to do things the slow way.
 
Did you make sure you had enough fuel for the flight?

I've wondered about doing this myself, done the math a few times and there's some stars we could easily fly between in a few days, my Asp uses 1.19t/hr of fuel, 64 ton tank, that's 53.7 hours of flight time on that single tank...

And then there's instancing thing which totally ruins the entire concept..*sigh*...too bad, it would interesting to see how far we could go in SC...make that trip to Hutton Orbital a short hop ;)
 
Someone did say that they travelled for a very long time and went pass the place holder that indicates the next system, so I think distance is not really true yet between systems in the game, we are just in very big instances.
 

Deleted member 38366

D
I guess this forced Instancing will be maintained - if only for the sake of preventing curious CMDRs entering Permit-Locked Systems.

(which in turn would likely result in the Client simply crashing when attempting to load Structure_Thargoid_Outpost and the Engine just going #REF! on that asset_load request :D )
 
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People HAVE travelled distances that would indicate they have gone from one system to another, but the FD system does not recognise this. When you High Wake jump to another system the FD systems then upload the new system data to you.
 
Well get yourself an Anaconda with nothing but fuel tanks, turn off everything apart from FSD, thrusters and life support and leave it running till you emergency stop. I'd imagine it would take about a week or so and would be measured very much in Ly from your origin star...
Yet you'd still get an USS if you waited long enough. :D
 
I think the fuel requirement calculation is based on your actual distance so if you get closer to the system through supercruise you pay less fuel for the jump. Makes me wanna AFK all the way to SAGA* in a single jump
 
I think the fuel requirement calculation is based on your actual distance so if you get closer to the system through supercruise you pay less fuel for the jump. Makes me wanna AFK all the way to SAGA* in a single jump

Not sure if that would be possible...you'd never find a fuel rat who could find you, and you'd be dry LOOONG before you got there!
 
I guess this forced Instancing will be maintained - if only for the sake of preventing curious CMDRs entering Permit-Locked Systems.

(which in turn would likely result in the Client simply crashing when attempting to load Structure_Thargoid_Outpost and the Engine just going #REF! on that asset_load request :D )

No one knows that the jump technology came from the Thargoids as part of the treaty. Humans will be restricted to the deep gravity wells of the stars while Thargoid homewards will roll in darkness in the Great Voids of deep space...

Flying between systems violates the Treaty. Venture into the Void at your own peril, and possibly the peril of the entire Human Race.
 
I think the fuel requirement calculation is based on your actual distance so if you get closer to the system through supercruise you pay less fuel for the jump. Makes me wanna AFK all the way to SAGA* in a single jump

No, the fuel/hour rating is right there on the right side of your HUD, has nothing to do with hyperspace jumps at all, it's simply the amount of fuel your ship uses while you aren't in hyperspace, and you can increase or decrease it by powering up/powering off modules. No Thrusters or FSD, just sensors and life support, my Asp drops to 0.40ton/hour of consumption, power up thrusters and FSD and it jumps to 1.19t/hr, and that stays steady at any speed in normal space using thrusters or in SC at any speed.

This is a known factor, you can test it with the Hutton Orbital run ;)
 
I think the fuel requirement calculation is based on your actual distance so if you get closer to the system through supercruise you pay less fuel for the jump. Makes me wanna AFK all the way to SAGA* in a single jump

As others have said, if the cost of travel between 2 systems is 2T of fuel the hyperspace will cost 2T no matter how far you travel in supercruise towards it. This was tested by those zany people that travelled the whole distance between 2 systems only to find the instancing didn't open the new system up for them.
 
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