What is your go-to credit making method for big ships?

Greetings commanders!

As the title says, I'm curious about what methods you are using to make credits in your big ships? Are passenger missions the only way to go? Does anyone have the tenacity and mental fortitude to cope with A-B-A trading for longer periods of time? Are there other missions (smuggling for example) that would make sense in a large combat capable ship?

Currently I am struggling to find a sensible use for my Cutter. A-B-A trading nets about 3.5 million for a return trip, but the lack of variety drives me insane. Passenger missions can be more lucrative, but require endless board flipping to fill up all the cabins, which is rather unpleasant in VR. After accidentally running over some peasant in a hauler I am now wanted in LQ Hydrae and would have to start grinding rep somewhere else to keep at it.

Anything that nets over 20 mill / hour is of interest! I can do almost that with sightseeing missions in an Asp.
 
Shoveling Biowaste from Tourism to Agriculture, then when they go into oubreak, medicine deliveries. Also helps that near my home base there's a refinery that sends out large metal shipments to one jump locations. Only 20-30 million an hour, but it's perfectly fine with me.
 
I did Passenger missions in my Type 9 from Rhea (all 3 stations) to LQ Hydrae (or something like that) which is 1 jump away with 1 station. Do same for the return trip although Rhea - LQ is a lot more profitable than LQ - Rhea.

adds to Fed rank as well.

Didnt really time myself but I'd say it's a realistic 8 - 12mil and hour (with shields but that was more for docking issues rather than people being sent out to get me)

Other than that, Imperial slave trading from Chujohimba (again not sure of spelling) Would net around 2.5m a trip
 
Slaving from Orang to Karid , couple of mill for an 8 ly jump ,started off doing it about a year ago in a python , which was awful as you were close to the "passenger compartments" but now i use either my Vette or my Cutter , which is far easier on the ears as the helm is much more distant from the cargo hold so i can't hear all the whinging , screaming , and moaning.
 
I can only stand A-B-A in my Cutter also for around 3.5 mil a trip for like an hour or 2 tops. EDIT: and still i was able to get elite trade :)
Now i found a new home system where my corvette is half full of cargo missions and half full of passengers missions to the neighbouring systems, i top it off with some passenger missions to a further away from star station to net me more credits.
I think its about 20 / 30 mil an hour, and no or a little board flipping. But i need to be allied first to know for sure it can be the 20/30 mil an hour. I like the distraction of pirates and fighting them on my way to the destination.
Then i am mission running and fighting at the same time.

Edit: I tried 728 load of slaves to some blackmarkets, but the price was less then some legal markets.Smugglin doesn't pay more then normal trading, so i stopped doing that.
 
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Most profitable activities I know of all don't use big ships and net more than 20m/h (in fact, a big ship is more prohibitive). tl;dr collecting and selling Thargoid items (esp unknown links if you just want to sell stuff, or the Thargoid <item>s asked for by Palin.
 
Most profitable activities I know of all don't use big ships and net more than 20m/h (in fact, a big ship is more prohibitive). tl;dr collecting and selling Thargoid items (esp unknown links if you just want to sell stuff, or the Thargoid <item>s asked for by Palin.

I do agree with the big ship part. Even when mission running, you can probably make more overall with a Python, since most missions seem to favor a medium ship with 180-200t cargo space in some places. And there's only one ship that fits that particular bill.
 
Well, after mining for over an hour in my T9 last night and making 1million credits. I can recommend this to be avoided as a money making scheme.[haha]

Flimley
 
I don't fly them.

For credit making purposes I am starting to lean towards the same conclusion. Shame though, because I really enjoy flying the Cutter, it just doesn't make much sense flying around in this huge ship, with a near 30 million credit rebuy, when all the missions I can find can be done more efficiently with a smaller craft.
 
if i need to make a lot of fast cr. load a warrant scanner and bounty hunt in a HRES.
not in a big though in a medium.
 
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During the peak of some of the latest activities, I calculated 2.5m / minute average over the period of a weekend watching netflix.

That is the only way to make cr in ED. If you're not cheesing for money and making several billion over a weekend, then just play the game, do fun things until a cheese event crops up. Forget credit making outside the cheese. You're just inefficiently chasing your tail / grinding for no real gain, you can then make up the eq of a year cr grinding normally in a matter of a day or two.

Me? I cheese like a proper fromagio, then vanish into the void to do stuff I really enjoy like exploring and just go all lonesome out there... somwhere!
 
i bountyhunt.. its not a big jar of credits, but it does the job.

PVE vette with dual rapid fire PA with pulse slug. for the allmost never ending fun.
only need to go back to the station when my ship starts falling apart from the heat damage..
 
Short Sightseeing Passenger missions - The Orca (I enjoyed this in an engineered Python for ages though.)

CG's - the Type 9

State dependant trading.
The big old Type 9 again, take basic medicines from a boom system to an outbreak system.

Nothing else payed as well for me as these did.
 
Since being able to afford a big ship, I'm pretty content in mostly ignoring credits.

Just doing missions for reputation or materials, or destroying NPCs to train SLF crew, pays the bills fifty times over.
 
Stack all passenger transport missions (A->B, NOT round trip) you can get, open galmap, select the closed mission marker and be on your way. On your way always check mission boards for missions/passengers with destination you already committed to (or nearby destinations if the mission pays well).

It's easy to make a lot of CR that way without any exploit or cheese.
 
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