Newcomer / Intro What just happened to me?

I just started the game. I picked up the lowest ranked delivery mission I could get. I jumped through two systems. When I got to the final system, I charged up the frame shift drive and then it suddenly said "taking heat damage". There was nothing around except for a bright light in front of me. Nothing attacked me. So I waited for it to charge again and tried again. Then it asked me to align with the escape vector, which I did, it didn't move around like I've seen in videos. When the frame shift drive started, I took more damage. This happened like three times and I was deaded. I have no idea what happened and how I'd even investigate how to stop it happening again.

Luckily I was in the beginner ship and it allowed me to spawn in the station I was delivering to. Anyone have any ideas what happened?
 
Sounds like you arrived with some throttle set - so you dropped from supercruise into normal space inside the exclusion radius of the star. As you see, going back to supercruise (heading for the escape vector) makes you a wee bit hot so you take some damage. You can just accept that you will get a bit of damage or you can fire a heatsink as the FSD is charging.

Pro tip - throttle to zero when the jump animation starts.
 
I'm confused now. The first jump I was next to a star, it took up like half the screen. So I moved away and then jumped to the next system. However when I got there, there was something in front of me, it was a blue light around an inch in size. I think it *may* have said anomaly detected, but I cannot remember now.

So when using the frame shift drive, you shouldn't have the throttle at full? If so, I think that was my mistake. It's odd why it didn't cause a problem on the first two jumps.
 
I just started the game. I picked up the lowest ranked delivery mission I could get. I jumped through two systems. When I got to the final system, I charged up the frame shift drive and then it suddenly said "taking heat damage". There was nothing around except for a bright light in front of me. Nothing attacked me. So I waited for it to charge again and tried again. Then it asked me to align with the escape vector, which I did, it didn't move around like I've seen in videos. When the frame shift drive started, I took more damage. This happened like three times and I was deaded.
Yakaboo! You have deaded me. ;)


I have no idea what happened and how I'd even investigate how to stop it happening again.

Luckily I was in the beginner ship and it allowed me to spawn in the station I was delivering to. Anyone have any ideas what happened?

It sounds like you entered normal space near a star with a large exclusion zone.
The trick in that situation is to target the star and put it directly behind you. Press "Enter SC" with your throttle at zero. Pop a heat sink if you need to.
When the system asks you to throttle up. Drop another heat sink, throttle up and boost. That should get you back into SC without taking any more heat damage.
Some commanders prefer to use AMFUs to repair damage but I prefer to use heat sinks to limit the damage.
It is one style of play. :cool:
 
Thank you for the reply guys. This is going a little over my head at the moment :)

Seeing I'm the starter ship, I have no room for extra modules, I don't think. How do I avoid this from happening again? Or if it does, is it possible to get out in one piece with no extra hardware?
 
Yup. Sounds like heat damage. When you go to super cruise, a good move is to throttle back to zero when the 4 second countdown starts.
 
Since you already jumped through a few systems, I suppose you know what a star looks like :) , so that "bright light" may have been something else.
Care to give us the system name where that happened?
 
Since you already jumped through a few systems, I suppose you know what a star looks like :) , so that "bright light" may have been something else.
Care to give us the system name where that happened?

It was in GD 215, I was heading for faraday orbital.

I had no idea it was going to be this complex. Last time I played Elite was Frontier Elite 2 on the Atari STe.
 
If it was a multi-star system it's possible, albeit rare, to exit witchspace INSIDE one of the stars if they are in close orbit with each other. This isn't supposed to happen, and has only happened to me once, but it certainly wakes you up when you jump into a system and your heat starts shooting up immediately!
 
Just read another thread. Apparently the frame shift drive gets hotter with each jump. So I think that is what happened. I didn't realise.

you can get around this issue by buying a higher grade frame shift drive - grade E and D are heating up a lot more when charging up than higher grade FSDs. If your financials allow for it, I would suggest therefore to install at least a grade C FSD.

Furthermore you see a circle around a star, which shows you the exclusion zone, which you shouldn't enter. So one of the first things to do when arriving at a star, is to point your ship so, that it's "nose" is pointing to somewhere outside of this circle. But there is still another zone, where your ship can heat up, which is the zone, where you could refuel using a fuel scoop. Just outside that zone your ship will cool down again. I normally wait for it to reach 33% heat or less before I charge up for the next hyperjump. This might not be necessary, but safety first.
 
Just read another thread. Apparently the frame shift drive gets hotter with each jump. So I think that is what happened. I didn't realise.

NO - If, as you say, you had a blue "target circle" labelled Escape Vector then you had been dropped into normal space and so you are now engaging your FSD to escape the gravity well (the clue is in the name "Escape Vector"). Read my post above (#2) - that explains it, tells you what to do and how to avoid it in future and you will not go wrong.

BTW - no the drive does not get hotter with each jump - whoever wrote that in the other thread is wrong.
 
BTW - no the drive does not get hotter with each jump - whoever wrote that in the other thread is wrong.

It might have been a very old thread, in fact. If you remember, T9 and T7 had attrocious heat dissipation at first (in 1.x or so) and if you were jumping quickly they haven't had time to cool themselves enough and you actually COULD overheat after three or four quick consecutive jumps.
Only underlines the necessity to check the date of the info one's getting. Elite changes so much, sometimes, that even threads just a couple months old stop being relevant.
 
NO - If, as you say, you had a blue "target circle" labelled Escape Vector then you had been dropped into normal space and so you are now engaging your FSD to escape the gravity well (the clue is in the name "Escape Vector"). Read my post above (#2) - that explains it, tells you what to do and how to avoid it in future and you will not go wrong.

BTW - no the drive does not get hotter with each jump - whoever wrote that in the other thread is wrong.

Yep, to this. FSD doesn't get hotter after successive jumps, but if you are too close to star when you try to jump, your ship gets hot. It sounds like you had passed into the exclusion zone of a star (or, I'm guessing it was a white dwarf based on the description in the OP), in which case you have to align with the escape vector if you want to supercruise away from the star.

As others have said, chop throttle when entering a system, or be ready to turn away from the primary star immediately on hyperspace exit.
 
Neutron Star. Those have killed a lot of pilots.
You get two hints: when you start the jump, ED Shows the star class you are jumping to in the upper right, and during the jump, the target is a cold white spot with a violet aura.

Either you have throttled down before the jump and arrive with zero speed, or you have to take evasive action immediately .
With any other types of star, it's sufficient to skim past the visible disc, with neutrons and white dwarfs you have to give them a wide berth . Their exclusion zones extend far beyond their visible disc , and unless you know what you're doing, do not get close to their jets.
 
That GD 215 - Faraday Orbital sounded familiar so I checked my flight logs and sure enough I've been there but I can't remember anything being unusual about jumping to that star and heading to the outpost other than I believe GD 215 is a neutron star.

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That's not me btw, just a picture of the star that someone took.
 
That GD 215 - Faraday Orbital sounded familiar so I checked my flight logs and sure enough I've been there but I can't remember anything being unusual about jumping to that star and heading to the outpost other than I believe GD 215 is a neutron star.

That's not me btw, just a picture of the star that someone took.

Notice in the image the heat vanes are open. Also make sure you have switched on the orbit lins. That will show the exclusion zone when you are moving.
 
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