I always try to get the fastest possible supercruise approach - "6 seconds" is safe, but takes about twice as long as an optimal approach using a curved trajectory and gravity braking. Especially valuable for approaching planetary bases, or orbitals hidden behind the mass shadow of a gas giant.
If there's a 20kLs or more flight, I'll do some trilateration for EDSM to help clear the backlog of unknown-position systems from before 2.1 released.
If I'm taking off from a planet and my next hyperspace destination is behind it, then I switch from gaining altitude to the much faster horizontal movement. Done at the right time, this gets the hyperspace destination in sight quicker (do it too early and it really slows things down, though)
If there's a 20kLs or more flight, I'll do some trilateration for EDSM to help clear the backlog of unknown-position systems from before 2.1 released.
If I'm taking off from a planet and my next hyperspace destination is behind it, then I switch from gaining altitude to the much faster horizontal movement. Done at the right time, this gets the hyperspace destination in sight quicker (do it too early and it really slows things down, though)