So.... As console peeps ain't getting much more for Elite now.
Call me crazy but I've decided to engineer an ASP Scout for PvP coz...well why not?
Just curious as to what the best mod/exp would be?
It's 4 weapons consist of 2 Medium PAs and 2 Small Rails. Lackluster Hardpoint sizes if you ask me but eh, it's the Asp Scout XDD
The general FDL Meta for a two-Railgun setup is (or at least was) two Long Range Rails with Super Penetrator and Feedback Cascade. Nowadays its also possible to run a full loadout of Short Range Blaster Railguns and do some tremendous damage, assuming you can pull your opponent into a close-range brawl. Something like this:
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
Not super optimized, I just threw it together in a few minutes. My main concerns with the Scout are its large top and bottom profiles, low HP pool, two Utility slots and lack of speed (446 on a boost is
really bad when you're up against FDLs Permaboosting @ ~550). Power is also somewhat of a concern as the Scout only has a Class 4 Powerplant, which limits what you can do in terms of weaponry and shields. If you're primarily hunting full-fixed FDLs, it may be worthwhile to swap out the Chaff Launcher for another Booster for a tad more Shield HP.
Naturally, heat buildup will also be a concern with an SRB Rail setup, but it can be mitigated through an Armored / Thermal Spread Powerplant (to give you a little more head room on your heat gauge) and some Distributor management / trigger discipline.