What obstructs water height?

I'm trying to build a waterfall and I can't get the water to go in where I want it. The game wants it to be too low for my boat ride, I want the boat to be in the water but where the game wants it to be it isn't. When I try to put the water height where I want it it's "obstructed" but I don't know by what? What obstructs water height?
 
Maybe the Ground has not the right height. Do you have tried to change the Ground-Height? You could also use a Fence that can hold Water and hide it with Rocks
 
Once I had a sloping path that angled down a bit too soon towards the shore. It looked like it should clear but I guess the game was allowing a bit of breathing room around the object mesh. That obstructed my lake until I changed the situation.
 
Animals, plants, roads, everything obstructs it. You name it, it will obstruct. That is why you can use glass walls for underwater views and build traverseble roads under water
 
Thanks guys, I think it's just the path too close by. I ended up just lowering the ride. There are no habitats anywhere near so it isn't that. Kind of a pain but it is what it is.
 
When I have trouble getting the water level high enough it is almost always either a path or barrier that is too close.
Other things that can do it as well are:
  • Animals (or even a keeper inside the enclosure) too close, or in, the edge of the where you want to fill to. Boxing all animals in enclosures where the water passes through or is in and waiting for the keeper to leave resolve this one.
  • Terrain isn't quite laid out right, so setting it too high would spill the water out and make the zoo a flood plain. Be funny if it just let you do it though. :)

That's all I can think of off the top of my head, but there's probably more. Another poster said plants, but plants have never interfered in my game. I've drained and refilled rivers and lakes with plants and/or scenery in or on them many times.
 
It's the same for Planet Coaster. Frontier's game and software.... will only let you place the water height where IT wants to. Valid, valid... Obstruct.

But at least they've improved the height we can now place it, compared to Planet Coaster, it's a tad bit higher where we can put it.

One tip is to make your water beds on the foundation of the map. If you try to add it to raised land, what happens in Planet Coaster is you'll have to place the water height next to like cliffs. Planet Zoo the water height... grrr... as I'll put, is higher. But it would be awesomeness if they updated the software in the game to allow us to place the water level at the top, rather than be fussy.
 
I'm trying to build a waterfall and I can't get the water to go in where I want it. The game wants it to be too low for my boat ride, I want the boat to be in the water but where the game wants it to be it isn't. When I try to put the water height where I want it it's "obstructed" but I don't know by what? What obstructs water height?

Paths, animals.

Animals, plants, roads, everything obstructs it. You name it, it will obstruct. That is why you can use glass walls for underwater views and build traverseble roads under water

Plants don't obstruct water placement. I have not yet experienced that.

In most cases it is just being to close to paths.
 
I was definitely the paths. I had to redo a bunch to spread things out a bit more but I managed to get the water where I wanted it. I have a river that goes between two paths, one of them a raised plaza with a path bridge joining them. The station for the boat ride is there next to that bridge as well. I think I just had everything a bit too tight, when I moved the paths wider apart it worked really well. I like the look of the extra space better anyway. I have to keep removing the water as I continue terraforming the river which will go all around the zoo, but every time I add something nearby I put the water back in to be sure it won't interfere. It's a bit tedious but I can work with it as adding and removing water is fast and easy to do. Little oddities in tools like this don't bother me, once I understand the rules I just build within them :)
 
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