What other animals would be needed for a Franchise player perspective?

Franchise players are the most numerous and the most constant over time because the passion of obtaining animals of the best genetic quality and trading them maintains constant interest. There are also those who have time to observe the animals' behavior for a long time because it can take you a few days of play until a baby elephant or gorilla reaches maturity to be traded. The most traded and sought-after species are those that present color variants (albino, melanistic...) and those that have very good genetic quality, marked with gold. Usually, the most difficult to obtain and the most valuable are the large, well-known animals. For species known only to zoologists, Frontier zoo makes efforts to keep them on the list, genetically weak specimens, which are not bought by anyone.
Those who play the sandbox version are interested in building habitats as sophisticated and realistic as possible, without much interest in developing genetic quality and without time to observe behavior. And yet, little-known species are still requested, which, from the point of view of a Franchise player, are of little interest (it does not cover the economic interest and that of obtaining conservation credits). They are still emblematic species of some continents that are not present in the game, the argument being that they are only clones. But the last DLC is only made up of clones.
From the point of view of a Franchise player, do we need extremely exotic and little-known species or do we need emblematic species that we cannot trade yet because they do not exist or do not have their own name on a certain continent?
 
I do play franchise, and we need all kind of animals...but people would probably trade alot porcupines, sloths, coatis...and recognizible animals. And their are unique, not clones.
 
Honestly I’m more concerned with adding more meaningful and active challenges that make your zoo feel alive like in zt2 challenge mode. Workers going on strike, Star animals arriving in your zoo, taking pics for a magazine, celebrities visiting your zoo, repairing from a earthquake. All things that happened in zt2 that made your zoo feel alive
 
Honestly I’m more concerned with adding more meaningful and active challenges that make your zoo feel alive like in zt2 challenge mode. Workers going on strike, Star animals arriving in your zoo, taking pics for a magazine, celebrities visiting your zoo, repairing from a earthquake. All things that happened in zt2 that made your zoo feel alive
Definitely more of this. I actually played quite a few zoos in challenge mode in zt2 which isn't the same I can say for PZ. But a solid update to the mode might change things up
 
I play Franchise about 80% of the time...definitely would prefer more emblematic species than the very niche species. Just looking at the site where you can get modded animals from, having the option to have several dozen deer, several lions and even more than 1 type of giant panda is awesome, but that variety is going to - for the most part - take a back seat to the types of animals we have little to no representation of, either by animal family or by biome/distribution.

For example, and this is not necessarily in order of my own personal wants - and also to note, using mammals only here due to that's what most of the game has implemented (we desperately need more birds though!), Also mostly using the common name as in English
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Animals we have no representation of period - Sloths, Porcupine, Walrus, Rabbits/Hares (Lagomorphs), Wolverine, Tasmanian Devil (carnivorous marsupial), Fossa

Animals we have little representation of (less than 3) but are common enough and have enough species variety to justify another species - Horses, Pigs/Peccaries, New World Monkeys (Unbelievable we have only 1 at this point), Camelids

Animals we have little representation of but we have only 1 of, despite them being an iconic and typical zoo headliner/"marketing" animal - a second Lion, a second Giraffe, a second Zebra

Animals we have overall good representation of the entire family but provide another option based on biome/continent - Spectacled Bear (South American distribution), Barbary Monkey (European Distribution), Asian Antelopes, a Temperate Otter of which there's several to choose from.

Get those four different groups explored and bolstered with a species or additional species- especially the first one, and I think most franchise players will be happy. For an example in my own terms of whats: I'll be honest, I want a second Giraffe for my franchises, to keep the different zoos looking different enough in terms of what species are in them. But I'm not really that interested in a third Giraffe. However, the option is there nearly all the variety of giraffes for Sandbox via mods.

In terms of overall numbers I just did a count for me. All 7 animals of the first group; an average of 2 from the second group 1 more horse and Camelid, and 3 more Pigs and NW Monkeys; all 3 of my examples on the 3rd group, and 4 more animals from the fourth group - total of 22 mammals for what I'd really think would be needed in the game. To note for personal bias, that does cover my top 7 mammal wants, but does not cover my 8-10 spots.
 
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It is very difficult to make money and, above all, conservation credits in Franchise. Unfortunately, in order to get enough money to be able to develop a zoo, you have to surround a habitat with donation boxes, which is not at all aesthetic and realistic. You should be able to cover the costs of the zoo from ticket sales and commercial activities in the zoo, like in reality. And in order to obtain conservationist credits, you must carefully choose the species with which to populate the zoo. You cannot afford to create habitats for niche species because any habitat is an important investment in money and the chosen species must quickly increase the number of credits if you want to develop.
I am not a fan of meticulous constructions, nor do I have the necessary patience, so the Franchise offers me the opportunity to observe the animals for a long period of time, to observe how their natural comportment was implemented. I think that in Sandbox, the interest moves towards the ingenuity and originality of the ability to build, which is not bad (they are extraordinary creations!!!), but the interest for animals goes in background. Building a perfect habitat for the Tasmanian devil, as a hypothetical example, can be a challenge in the Sandbox, but for a Franchise player to choose the Tasmanian devil as a species in an active zoo becomes an unlikely option, especially if the cost of trading the species, with genetic quality, is a maximum of 50 credits. You prefer to choose a species that trades with 10,000 credits. Most permanent Franchise players already have resources, but even in this case they cannot afford, unless they particularly love a species, to invest credits and money in a poorly rated niche species.
I also agree that a variety of the already iconic species, for example more subspecies of lion, elephant, bear, gorilla, for example, would bring a big plus to those who play the Franchise and have enough time during the game to observe the animals, also emblematic animals such as the Takin, Gaur, Wisent, Wild boar, Black bear and others like this would be much more necessary in the game than niche species, little known to non-specialists. Also, if other species of brown bear and wolf will not be added, I think it is absolutely necessary to change the name of the Grizzly bear to the generic name of „Brown bear” and that of the Timber wolf to the generic name of „Gray wolf”. In this way, their name would be covered on all the continents where these species live, and the dispute regarding the need for other subspecies, which would be clones, would stop.
 
I play Franchise mostly because there are more color variants on the market. I enjoy all of the animals and while I have particulars which I want to see I'm happy with whatever Frontier throws at us.
 
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