At the moment once you reach 16/32 tons cargo capacity, trading becomes a good/very good way of making money. Once you get cargo capacity into the 100s, money in the game stops being a concern, you can easily make more than you can spend.
IMHO this is will be bad for the game in the long run, now maybe Frontier have this well in hand and later in the beta the ability to earn mega bucks will end. But maybe not, so what ideas can we come up with that Frontier might like to consider?
Bearing in mind that just decreasing the profit margin will make it impossible to start out trading, the only thing I can think of is decrease the profit margin but increase the number of courier or light cargo missions available at the start.
I'm sure someone must have a better suggestion?
IMHO this is will be bad for the game in the long run, now maybe Frontier have this well in hand and later in the beta the ability to earn mega bucks will end. But maybe not, so what ideas can we come up with that Frontier might like to consider?
Bearing in mind that just decreasing the profit margin will make it impossible to start out trading, the only thing I can think of is decrease the profit margin but increase the number of courier or light cargo missions available at the start.
I'm sure someone must have a better suggestion?