What size thrusters does one need for high gravity planets?

Awhile ago, during a high-G planet landing, in an Anaconda with 5D dirty/drag thrusters, I dropped out of supercruise and leveled the ship out to zero-pitch, and turned my head back to Netflix on my tablet. Then I noticed my ship hadn't slowed much, and started bouncing and sliding along the surface like a skipping stone. Luckily, I didn't lose the ship.

I'm always cautious and conservative with high-G planets. What size thrusters does one need, that lets one safely land on high-G planets, but still has good jump range?
 
Thanks for the clarification. Obviously I'm not that familiar with Coriolis.

Now heres a thread that will answer your question:

 
As others have stated, any size you can fit will suffice.

Maneuvering is much less tedious and there is more margin for error with more powerful thrusters, however.
 
5D works fine. I agree on technique. It is more about angle of decent and not pitching down too much. Let the power of gravity take you down and keep engines cut back. For lift off I find straight up VTO is nice and safe.
 
I've landed to the known most high g planets with d rated small thrusters. Just watch a couple of tutorial videos to get an idea. Basically treat the ship like an airplane and not a helicopter and it lands and takes off fine. I also engineer both clean thrusters and thermal spread power plant, so great performance with heat both in said planets and scooping.
 
The confusion here is that you can't fit 5D thrusters onto an Anaconda that has everything else E-rated and un-engineered. Once it's all D-rated and lightweight modded, then 5D becomes an option.
 

Deleted member 38366

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On High-G Planets and with large Ships, the difference between i.e. 7A or 5D Thrusters really isn't big (if any) in normal Flight.

All Thrusters will at some point reach their default minimum 5m/sec vertical acceleration due to too high Gravity.
For as long as it fits, the smallest unengineered Thrusters will then perform (vertical thrust) just as well as 7A G5 DD Thrusters to climb or maintain Altitude in level flight.
Both will be sitting on their failsafe min. vertical thrust.

PS.
In case of emergency (critical sink rate), never solely rely on vertical Thrusters in level or near-level flight.
Point the Ship 90deg upwards and throttle up. This provides an optimal deceleration and protection against uncontrolled Altitude loss, since the main Thrusters now do the job.
Boost as required.

In those critical Situations btw. there's likely the biggest difference between small/unengineered Thrusters and potent G5 A-Grade Thrusters.
It's an exceptional Situation though... and shouldn't ever occur if one is at least somewhat careful on high-G Planets.
 
The confusion here is that you can't fit 5D thrusters onto an Anaconda that has everything else E-rated and un-engineered. Once it's all D-rated and lightweight modded, then 5D becomes an option.

And as stated above; if you min-max your engineering, take only the essentials, and play some tricks with engineering mods... you can fit 4D Thrusters on the Anaconda.
 
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