I'm going exploring in my Cobra - but before I outfit it and take the plunge I have a question.
How much do I need to outfit the Cobra as well as possible for the task (or at least pretty well, if not the absolute dog's bo**ocls)
My total assets are about 11.3 M CR, of which 6 M CR are cash, the rest my Cobra and an Eagle. I'm happy to sell the Eagle, but, before I do, if I need more cash my preferred method of making it is in the Eagle at RES sites, picking up bounties on wanted NPCs.
I know I could use one of the excellent web sites there are to work it all out for myself, but I prefer to ask advice from you excellent people as I'd sooner be playing the game than messing about with web sites over much.
If you're looking to make good money from exploring, you're going to need, at a minimum, the following items -
A really good fuel scoop - a 4A, the best you can fit in a Cobra, will cost you about 2.8 M credits. The 4B, which is about 14% slower than the A, will set you back about 715,000 CR. If you haven't been practicing fuel scooping, you need to before you set out. Buy a cheap one and try scooping stars on your flights, and learn the types of stars you can scoop (KGB FOAM); it's not a hard skill to learn, but it does take a bit of practice to do well, and to avoid being yanked out of SC by the star and burning up (or taking heat damage). Once you leave the bubble, there are no stations for you to dock at and top off your gas tank.
An Advanced Discovery Scanner - about 1.5 M credits. Otherwise you'll take forever trying to discover all of the objects in the system you visit. I wouldn't even bother with the Intermediate Discovery Scanner, it only increases your discovery range to 1,000 ls, and frankly isn't worth buying.
A Detailed Surface Scanner - 250,000 CR. You'll scan the planets and other bodies you discover with this and substantially improve your income.
If you haven't bought an A-class FSD yet, you'll want that. The 4A will run 1.6 M credits. You will want to maximize your jump range as much as possible. D-rate most of your other modules to save mass and increase your jump range further.
Those are what I would consider the essentials. You may also want to consider an Auto Field Maintenance Unit to repair your modules while out exploring. If you go top of the line that will run another 4.7 M credits, but you could probably get away with a cheaper model, depending on how long you stay out. You might also consider a vehicle hangar if you want to try planetary landings and prospecting for materials. But those are pretty cheap.
Buy all of this stuff in a Li Yong Rui controlled station and you'll get a 15% discount on everything.
I'm also working to get my Cobra ready for its first exploration trip. Still need some more stuff though, so I'll continue trading for a bit. I'm planning to refit for it once I hit 15M CR in the bank. Hopefully I can get that within the next week or two.
