What will ED look like at the end of the 10-year plan?

This 10-year plan, is like a crutch that the most ardent defenders of ED use when someone criticizes the game, even if you criticize the game to see it improve.
But there is a difference between criticism and negativity

Negativity: This sucks !
criticism: This feature is not that good because (insert reasons why and how it could be improved)

the 10 years thing is not a crutch in the sens that it means the game is WIP and everything can and will change and that 90% of all criticism is currently being worked on.
an example would be the graphics they have been downgraded many times and the ships have bad UV maps...
So I told FD and they said they will look at it.

The forum is to talk about the game and potentialy give feedback but if its reporting bugs or broken features sending them an E-mail or reporting them in the right forum gets there attention.
 
I think most of these 10-year-plan people don't have a clue as to how long 10 years really is. The average development cycle for a middle-market game is not 10 years, people. That's an extraordinarily long time to wait for a game to be feature complete. Some of us may not even stick around that long. Hell some of us might not even be alive by that point. Overlong development cycles tend to kill games rather than nurture them.

Most of us posting "negative" comments actually want to see the game improve, which will attract more fans and in theory more money, which enables further development. Lots of people felt burned by Horizons and its blatantly empty launch feature set. I don't care what gets added in the upcoming patch because by the time it launches Horizons will have been out for six months. SIX MONTHS without any additional content beyond 1 SRV, 3 AI Drones, Barnacles, ammo crafting, and a ton of 99% empty planets. Can you imagine if an expansion to another MMO launched with next to no content and promised to patch stuff in six months? Especially when the base game the expansion is building on still has many outsanding issues? They would be crucified. But because it's Elite, and because FDev totes promised stuff, like for reals, it's all swept under the rug. Take a look at the review scores, people. Post-Horizons the once positively reviewed Elite saw its rating fall off a cliff. This is not good because positive word of mouth, either firsthand from players or secondhand from reviews, is one of the ways games that depend on maintaining a user base and drumming up repeat sales see success. Sweepingly negative or even mixed reviews put people off, plain and simple.

Bottom line, Horizons should have launched with more content, and the next expansion, whatever it is, needs to be more than a skeletal framework that gets a slab of tissue bolted on every six months. I want this game to do well and I will continue to support it, but I refuse to drink the Kool-Aid and mindlessly cheerlead for FDev while they wander aimlessly astray.

What about us who still play games like UT99 , what about those who still to this day play Oolite or Eve or wow or any game thats old and is still standing.
The plan and the dream is that elite will be one of those games and I belive it will.
If it fails then it fails and I move on , at least I had fun whiles it lasted.

10 years of expansions on a solid foundation is not the same as the other doomed games were its 10 years of in house work often resulting in starting from scratch over and over again.

We got what they promised us , all the bad stuff on steam is from users who dont read whats in it , 2.0 was allways going to be nothing but planets and over the year they were going to add on to it thats the plan , season 2 is finished when season 2 is done.

You know there were other MMOs that came out with allmost no content...
EVE was hated when it first came out it was falled a failure , empty , pointless and devoid of content... look at it know , the same is thing is going on with elite.
No one is giving any favors to FD in fact I think everyone is being harsh insulting elite and giving praise to other games that are either in early states than elite or not even out.

I get it you dont care much for the planetside of things but thats what 2.0 was about they never said anything about more than what we got hell... even during kickstarter they told us everything would be done step by step
First the location , then the content then the polish thats what we purchased thats what I got.

Its too early to call horizons a fail until all of it is out then call it a fail or what not but I found season 1 to be decent , powerplay was not what I hoped for and CQC could have been something else but again they were the basic ground works for something bigger , a game of this scope can not be done all in one go without it taking forever to be made and I am happy I get to play it bit by bit as it comes out...

I would argue that the bottom line is users should read the store page and see that a season is in multiple parts eatch with there own content that in the end make a massive new expansion.
Like the future CMDR creator on its own its not much but merged with whats down the line its massive.

There is a lot of info on the kickstarter and in older newsletters and you can see there that everything went as planed
 
sniip

So, yes, Frontier have said they are 'in it for the long haul'. Yes they obviously have more plans for the game, yes it is a 'work-in-progress'. However, the information in that statement is now aged, plans change, neither you, nor I, are privy to the timescales, and it all fundamentally hinges on finances. Also, no plan survives contact with the enemy - so with Frontier's new dedication to quality, the '10-year' plan could actually now be a '15-year' one. ;)

Agree :)
 
This 10-year plan, is like a crutch that the most ardent defenders of ED use when someone criticizes the game, even if you criticize the game to see it improve.

You're criticizing the game just to do just that, criticize, one line Hitman comments. If you really want improvement then I would suggest that you sharpen you pen and do it in a more constructive manor.
I write many critical posts about the game, and what I believe is wrong with it, and what should be done with it. That is not the same as saying constantly "offline mode or DLC price rip off" (not implying that you do that).

However when I read some of these posts (again not directed towards you) I find it weird that statements like "NMS will be much better than ED" or "SC will destroy ED". These so called "statements" are childish and just utterly bollogs and honestly not worth the pixel they are written on. ED,SC, I:, Rouge System and NMS will be DIFFERENT games, aiming for different type of gamers.

FD know that they NEED to fill the universe with life, because YES it's completely dead and sterile. They know that they need to remodel the mission system because it's not working. However discussions should be to explain why and most important how we as players would like it to be, instead of commenting that the DEVS are incompetent or whatever stupidities people write. The complexity of math needed to make the PG work well and still be able to run on a standard PC is not a small task. Is it perfect? no way! there are still a ton of work left, but the foundation is there and its on solid ground.
 
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19 Pages in, and still no evidence to support the claim that there even is a 10 year plan (for Elite) from FDev. OP should maybe rephrase the question to simply "what do folks think Elite will look like in 10 years?"...
 
19 Pages in, and still no evidence to support the claim that there even is a 10 year plan (for Elite) from FDev. OP should maybe rephrase the question to simply "what do folks think Elite will look like in 10 years?"...

Or... just take it as a hypothetical "ten year plan." No less accurate than anything that has been predicted here so far yet anyway.

TL;DR: It doesn't matter, but thanks for caring anyway. :)
 
In another 8 years, I will be able to attach my FDL to the topside of my corvette, and my python to the underside of the corvette. This will triple my firepower, and I will unload my capacitor YOLO style before ejecting and ramming my enemy. At that point, I will detonate the ~500T of antimatter stored in my cargo holds, sending my ship out in a final flash of glory.

If anything survives, or my ram missed, not to worry. I will be able to maneuver around space with my spacesuit, which also has an integrated tiny rail gun. I will be able to snipe CMDRs right out of their ships, behind their canopies.
 
19 Pages in, and still no evidence to support the claim that there even is a 10 year plan (for Elite) from FDev. OP should maybe rephrase the question to simply "what do folks think Elite will look like in 10 years?"...
like Star Citizen?
I am looking forward to the 2.1 info we'll be getting in 2 weeks
 
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19 Pages in, and still no evidence to support the claim that there even is a 10 year plan (for Elite) from FDev. OP should maybe rephrase the question to simply "what do folks think Elite will look like in 10 years?"...

In the current world, have a plan of ten years seem audacious
 
Wow I'm arriving kind of late here but here's my two cents anyway.

I think the graphics will probably have improvements like better effects, etc, but the engine will remain the same, and probably the models too. But the expansions as they are released will bring better quality models and technologies than previous ones. For example, I'm sure that when we can land on atmospheric planets, there will be grass, foliage, many stuff we can't see yet that will be done better than if they had been now, and the planets will look great.

Gameplay wise, we will be able to leave our seats and walk around out ships, stations, and on planets. We will be able to land on atmospheric planets. To game will probably be instanced the same way it is now, I don't think this will ever change.

Wht I hope for is more unique, handcrafted places. They seem to be going in the right direction with the engineers bases. Having tens of thousands of procedurally generated stations is fine, but it's bad if that's all there is, no place in the game currently has any uniqueness. All the core worlds and some important ones further out need to have personnality and be at least partially hand crafted. Some stations need to have huge battleships permanently stationed next to them, with zero G space factories, etc. Think X Rebirth for some space bases, they at least did that right.

A seasoned player should be able to see an area and immediately recognize "oh, this is Zaonce, with the gold plates around the station entrance and the heavier security".

Using assets from CQC is also a good idea. So I hope in a few years, the devs will have given some personnality to the most frequented areas, along with the human faces they are adding and npc chatter, this will contribute to make the universe more interesting to visit, more welcoming, and more familiar.
 
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Wow I'm arriving kind of late here but here's my two cents anyway.

I think the graphics will probably have improvements like better effects, etc, but the engine will remain the same, and probably the models too. But the expansions as they are released will bring better quality models and technologies than previous ones. For example, I'm sire that when we can land on atmospheric planets, there will be grass, foliage, many stuff we can't see yet that will be done better than if they had been now, and the planets will look great.

Tend to agree with the graphics increase.

Braben has stated before they have a whole bunch of graphic related stuff they haven't put in due to folks machines struggling.

Braben: "Moore's law is our friend"

So yeah, I think a graphics a overhaul is likely during some future season as tech improves, be that higher res textures particle effects or whatever.
 
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Off topic, but isn't Moore's law reaching the end of its validity? There's only so far we can go with miniaturization, now new hardware only brings marginal improvements, we're far from the race to the gigahertz now (those were the days, haha). Unless (or until?) We get a revolutionary new tech in the PC world, improvements are going to be more and more subtle from now on.
 
Off topic, but isn't Moore's law reaching the end of its validity? There's only so far we can go with miniaturization, now new hardware only brings marginal improvements, we're far from the race to the gigahertz now (those were the days, haha). Unless (or until?) We get a revolutionary new tech in the PC world, improvements are going to be more and more subtle from now on.

Moore's law isn't really a "law" anyway of course and perhaps transistor density or count isn't the most apt yardstick to use. But yeah, the high end does seem to have slowed down the last several years. We'll probably get to play Elite on our cell phones pretty soon though. ;)

I hope they up the background res at least without having to mod config type files. In the 16K screenshots I took it stands out like a sore thumb. (Sorry, too large to upload to Imgur.)
 
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