Newcomer / Intro What would you do?

Hello Everybody!

I'm just back from a longer pause. I guess 9 months or so.*

When i was active i used to do trading and exploring most of the time.
I also had first contacts to engineers (Felicity Farseer and Elvira Martuuk) but couldn improve my ship noteworthy.
When the [alien] Thargoids showed up i started to investigate a lot but :mad: ragequited* when i was shot down by a cmdr pirate near maia (it turned out it was a japanese girl, but i cant remember her name)

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NOW
i think im going to continue the investigations now but the game changed so much...
I WONDERED IF SOME NICE CMDRs WOULD PROVIDE SOME HELPFUL HINTS WHAT I SHOULD DO FIRST REGARDING ON WHAT IVE DONE SO FAR AND REGARDING TO MY SHIPS SPECIFICATIONS :)

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Ship: ASP EXPLORER
Credits: 5.149.000
Combat: harmless
Trade: merchant
Explorer: pathfinder
CQC: helpless (true, i dont even know what it is...)
Neutral to superpowers (no faction)

HARDPOINTS:
1E fragment cannon
1B seeker missile rack
1D rail gun
1E beam laser
1I mine launcher
2F burst laser

UTILITY MOUNTS:
0I chaff launcher
0F electronic counter measure
0I point defence
0B shield buster

CORE INTERNAL:
1C lightweight alloy
5B power plant
5C thrusters
5B FSD
4E life support
3A power distributor
5D sensors
5C fuel tank (cap 32)

OPTIONAL INTERNAL:
6E cargo pack (cap64)
4A shield generator
1C advanced disco scanner
3A fuel scoop
1C detailed surface scanner
2G planetary vehicle hangar
SRV Scarab
2D hull reinforcement package
1I planetary landing suite

integrity: 568
top speed 268m/s
boost speed 365m/s
total mass 445/508/1050 T
Power max 18.7 / retracted 13.58 / deployed 17.84


today i explored a non human signal, and as i didnt see a thargoid myself so far i stopped there but the thargoid turned hostile immediately and i lost my ship ...
np so far even if i dont know what i did wrong ;P i read that there a new components on the market to equip my ship with "anti-thargoid" shileds? and and some type of resistant cargo containers (toxic alien stuff)?
so its one of my golas to get this stuff! do i get this stuff from the engineers?

but i need more credits too. so WHATS THE BEST WAY TO EARN MONEY WITH MY SHIPS SPECIFICATIONS TODAY????

THANKS IN ADVANCE AND FEEL FREE TO ASK FOR FURTHER DETAILS!
 

dayrth

Volunteer Moderator
Don't go anywhere near a thargoid on your own (or even in company in that ship). You can use the Asp for exploration, trading or passenger missions. Passengers are probably the way to go to get credits quickly. Fit cabins, the best powerplant, distributer, jump drive and fuel scoop you can. Fit lightweight everything else. Get rid of the weapons (they are just dead weight), and run from any fight. Do fit an advanced discovery scanner. Take a few long range passenger missions. Honk in every system you pass through. The mission rewards are big and you can sell the data.

When you have made your fortune, bought a combat ship, fitted it out with anti Tharg weapons, STILL don't go after one on your own.
 
Don't go anywhere near a thargoid on your own (or even in company in that ship). You can use the Asp for exploration, trading or passenger missions. Passengers are probably the way to go to get credits quickly. Fit cabins, the best powerplant, distributer, jump drive and fuel scoop you can. Fit lightweight everything else. Get rid of the weapons (they are just dead weight), and run from any fight. Do fit an advanced discovery scanner. Take a few long range passenger missions. Honk in every system you pass through. The mission rewards are big and you can sell the data.

When you have made your fortune, bought a combat ship, fitted it out with anti Tharg weapons, STILL don't go after one on your own.

thank you! i will definitively get rid of my weapons and keep concentrating on passengers, trading and exploring.
but i want to be on the battlefields when it comes to war with the thargoids haha
 
Sell all your optional internals apart from shields and fill the rest with cargo, you should have 96T worth. Then get yourself over to LFT 37 (Roentgen Hub) buy Imperial Slaves at around 12,400cr or less and travel just one or two jumps depending on what of the many systems nearby will buy them (check eddb for latest) and make over 420,000cr to 440,000cr profit per load. Repeat a few times and your credits will go up quickly. I used my Asp Explorer for that, the loadout I had when I did it - https://eddp.co/u/FfQkASLU when I did it I was going between LFT 37 and LHS 1122 so only needed a single 13ly jump there and back.

When you have quickly built up more cash you can be more flexible in what you might want to do.

Ps. Do it in Solo.
 
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Well, you can survive solo encounters with Thargoids if you either don't get them angry or have a really fast ship.

As for getting them angry: getting too close, scooping escape pods or shooting them usually does the trick, at least with the current breed. So if you refrain from that, you should be reasonably safe. Of course - there's supposedly a different breed of Thargs out there who isn't so friendly...

In your current loadout, your ship is a sitting, toothless duck. In PvE, NPCs have become better. In PvP, everyone flies ships engineered to the hilt. You have too many different weapons to use them effectively. If you want to do combat, I'd suggest you
- either stay in solo or wing up with someone who won't shoot you down at first sight or realize that there are people out there who see every hollow triangle as a target
- get an Eagle or a Viper with one, maybe two, type(s) of weapons and
- start with kill stealing from the cops in low/med/high RES and work your way up from there

As for the ship - please enter it in coriolis, that makes it easier for anyone to check the loadout and suggest the changes. That loadout is worth what, maybe 10 MCr.? Together with your cash, that could get you a Vulture, but leave you dangerously short on the rebuy. If you have Horizons, I'd suggest you swap it for a Dolphin, otherwise a T-6. Oh, btw - if you don't have Horizons, you won't be able to get the anti-Thargoid weapons. And you just missed the sale :( (but I'd guess there will be another one coming either for Black Friday or Christmas).

Right - ships and income. There are currently several significant sources of income available to small ships. Two of them will require you to be cordial/friendly/allied with the local factions (the higher your standing, the better the missions you are offered), the first one is open to anyone with a few MCr. startup capital:
- exploration. A DSS scan of an earthlike, waterworld, tearraformable or ammonia world is worth anywhere between roughly 300 and 600 kCr. More if it's a first discovery, but let's not get greedy. If you just want to make money, there are lists and websites out there for optimal paths to follow in/close to the bubble, Google "road to riches".
- passenger missions. Will require a (or several) passenger cabins of the appropriate rating (only Dolphin, Orca and Beluga can equip luxury cabins, but most people think they're not worth it, there are enough business and first passengers waiting in the lounges). Be careful with secretive or wanted passengers - if your ship gets scanned, the passengers will get angry and the stations might want to shoot you down. Otherwise, a tour of the neighbourhood can net you a couple of million credits.
- planetary scan jobs. Needs an SRV. Going rate, once you're at least cordial with the issuing factions, is several hundred k to a few million Cr. You'll need a SRV and might get shot at.

One more thing: if you have Horizons, start working on unlocking the Engineers. They'll give you an advantage in PvE and are indispensable in PvP.
 
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Are you looking to grind credits? Youtube has a ton of guides. Rhea was a relatively recent one that got nerfed but still pays well. There's also stuff like the road to riches as referred to above.

In general you'll want to find a nice system and park yourself there levelling up your rep with the local factions. The higher the rep the more profitable missions they might offer.

When I was starting out I found passenger missions to be fantastic in terms of income vs risk and time. I saved up for a Dolphin which turned into an amazing cash cow and is an absolute joy to fly to boot.

Engineers are nice, but not all of them are worth the hassle. The only one I would recommend everyone to unlock is Farseer because that sweet FSD range upgrade is such an amazing QOL improvement in all other aspects of the game.
 
wow!!! [heart]
there seem to be a lot of very useful tips in your posts!!!
will definitively check them all out!

today i started to travel back to the bubble and stopped at a couple of stations to do some trading jobs. i made 1.5 million doing only a few jobs (some jobs rewarded up to 250.000CR)
i got rid of the weapons and will buy a passenger cabin when i see one.
and after doing the nomad thing all the time i will follow one of your tips and stay in a region for a while now.

i noticed another change in the game compared to 9 months ago: i cant complete one job without getting chaced by npcs! (solo mode)
btw its the first time i played in solo mode. i usually played open all the time...
and scanning systems now seems to get rewarded higher too...

ok, thats it for now but im going to report here how your tips worked for me!!!
thanks again!
 
Welcome back Cmdr.

I quit at a similar time to yourself but work commitments got in my way.

If exploration was your thing then start again with that. Drop the weapons and most of the utilities. Fit a heat sink (just in case you get your re-fueling wrong) and carry a chaff and point defence if it makes you feel a bit safer. Fit a 5A FSD and upgrade with Farseerer, even grade 1 will help your jump range. If you can afford it, fit a larger fuel scoop but not essential. You can also drop to a 3D shield to save weight. So long as you're running from any interdictions you only need a bit of shield for iffy landings. And in solo you will only encounter offensive fire if you have any cargo.

Shortly after I came back to the game, I took out a T6 out for a trip of around 7.5kLy. Took a couple of evenings I guess and cashed in about 25mil Cr. That paid for my AspX https://eddp.co/u/BqLWLgKU Which I took out to Colonia and Sag A before coming back with enough cartographic data to buy and fit my Python and still have 100mil Cr in the bank.

If you want to get into a bit of combat, the Vipers are a good start, I had a Viper IV but others say the III is better. Then there's the Vulture, an awesomely good small combat ship.

Imo, it's worth trying out as many ships as you can as you progress and don't rush through the game. You will miss so much if you try and fast track to a Conda.

Best of luck Cmdr and fly everything.

o7
 
I did all my Thargoid observing in an Asp. Just don't annoy them. Means: look, don't touch...
I also probed one via research limpets and got away with the sample, but the Asp I used was heavily fortified with military armour and structural reinforcements, and also dirty drive tuned for getting away. That's pretty expensive, but just to confirm that the Asp can do a lot more than just exploring.
 
I'd join Mobius if you want to avoid the PvP crowd and visit popular areas like Maia.
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Money making: I'd say passenger missions are probably the fastest earner at the moment. Not tried in an Asp but certain very profitable in an Orca. You might need to spam missions in an area first to get your faction reputation up as some of the higher paying passenger missions are locked by local reputations. Missions are quicker to complete than passengers so are a quicker way to build local rep. I think your exploration rank should net you multi-millions short range tourist missions once you have a decent local rep :) I took 4 the other day (no board swapping) and netted 22 million from passengers and 1 million from scan data in 1.5 hours! OK 2 were wanted passengers so there was some risk involved but the earning potential is there.
 
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