It's pretty safe to say that getting out of your ship and walking around anywhere is very much pie-in-the-sky at this point. David is taking the right approach by holding off on any commitments in that area until the game is out. As he said himself, it would be very easy to get this all wrong. A lot of serious thought needs to be put into what the players are doing in the game and how their experience can be enhanced with new features rather than just tacking on something that's completely superfluous to the rest of the game (*cough* Eve Online *cough*).
Until the game is actually out and people are playing it, it's very hard to say what the next good move is going to be.
Until the game is actually out and people are playing it, it's very hard to say what the next good move is going to be.