insurance is for wimps and people who cant fly straight
Well sure, but it's better to be safe than sorry. Especially since there's no real rush for me to get a ship as soon as I can afford it. I'm perfectly happy with my little Viper for now
You dont really need to upgrade the t6 off the bat to start, although maxing the storage space as soon as possible is preferable. Out side of that I would ensure I had about 2 million to fill the sucker up with more expensive cargo and cover the insurance fees a couple of times over to get me started, there is little point buying a ship unless you can afford to make use of the extra storage.
Yeah I was planning on getting as much cargo right off the bat since I don't really want to use this ship for anything other than buying and selling stuff. So I don't want any fancy gizmos on it.
So, 3 million and change give you a good start in a Type 6. Though, being a trader and if playing in open, I'd keep a ship in storage just in case you do something silly, or someone evil comes along to ruin your day.
Yeah I was thinking I along the same lines. I could buy it right now, but if that leaves me vulnerable and without money to actually buy anything, there's really no use in getting one. And I definitely don't plan on getting rid of my Viper. The trade in value is extremely low and I will probably get back into bounty hunting anyway. Maybe if I won't need the Viper anymore if I ever make enough to buy a Viper, but even then I would keep it for sentimental reasons
having the credits for cargo twice will ensure that you can go on trading after death.
That's a good rule of thumb to follow, thanks
I've got an A-rated T6 and insurance is 257.6k
I would have thought the insurance would be pricier, but that's good to know. I really don't understand why they don't show you the insurance cost when purchasing a new ship though...
BH: 1I Lightweight Alloy
RB: 3D Power Plant
TM: 4D Thrusters
FH: 4A Frame Shift Drive
EC: 2D Life Support
PC: 3D Power Distributor
SS: 2D Sensors
FS: 4C Fuel Tank (Capacity: 16)
5: 5E Cargo Rack (Capacity: 32)
5: 5E Cargo Rack (Capacity: 32)
4: 4E Cargo Rack (Capacity: 16)
4: 4E Cargo Rack (Capacity: 16)
3: 3D Shield Generator
2: 2E Cargo Rack (Capacity: 4)
2: 2E Cargo Rack (Capacity: 4)
104T cargo
2,913,512 CR
145,675 insurance
30.004 LY jump range empty
19.498 LY jump range laden
Thanks a lot for that list, that will really make it easier when I start outfitting!
It's about making allies with factions and earning rank in whichever navy you see fit. You can definitely make allies faster with a T6 than a Cobra. You buy/sell more goods over the same given time frame.
Does anyone know if friendly factions offer you better prices for your goods though? Because I'm friendly with the Federation right now, would it make sense to only trade at friendly stations because I would get more money for my goods?
If you're looking to trade anyway just do a couple of rare runs in your Viper or a Hauler - you will make enough to get everything you need in no time.
I have absolutely no cargo in my Viper though
Thanks everyone for your very fast replies. This community can be really helpful at times
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