I guess the game always just felt... "off" to me.
It wasn't as in depth or realistic as nolimits to be a simulator, but it didn't seem to have a park managment aspect either to make it a park managment game...
The ability to build several rides and have guests was cool and all but any time I'd watch a video of rides or look at the graphics, or see how the mechanics of the game actually work it all just seemed kind of... not quite "there". It had some good ideas but frankly I think almost anything it tried to do, other games either have, or are currently doing better.
It wasn't as in depth or realistic as nolimits to be a simulator, but it didn't seem to have a park managment aspect either to make it a park managment game...
The ability to build several rides and have guests was cool and all but any time I'd watch a video of rides or look at the graphics, or see how the mechanics of the game actually work it all just seemed kind of... not quite "there". It had some good ideas but frankly I think almost anything it tried to do, other games either have, or are currently doing better.