What's new since community goals first appeared

Hi all,
I was a fairly frequent player until I got interdicted by some xbone games, so I haven't played for ages. I last played just as the first community goal came out... and was wondering what has changed significantly. (I've no idea what the wings thing is for instance).

I'm about to dive back in..

I know there's tons of change logs I could read, but... I 'm a bit lazy, and to be honest, would rather hear what's new from players themselves, good and bad.

thanks in advance
(and fair enough if you just tell me to read the change logs lol)
 
Biggest changes: new combat-focused ships close to Asp and Python price points, significant boost to combat and exploration income, players can group up with some content that isn't really doable by one player.
 
Thanks for replying!
Glad you can make more money doing non-trading stuff. Didn't really have the patience for all the trading back and forwards.
 
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