Horizons What's the deal with the geysers/fumaroles?

It all started when I found myself bored and repeating the same chores, then it came to my mind that I didn't do a lot of exploring and that it would be cool to see some geological formations, like geysers and fumaroles. I searched for the nearest planet with any type of geysers volcanism (even heard the planet audio clue that indicated it actually had geysers and it all matched up), so I travelled as fast I could to the said planet, found myself some craters and cracks on the surface and spent a good 2 to 3 hours searching for the dam things, nothing came out of that, I changed locations, searched for some hours and nothing.

I know there are some charts with locations of geysers and fumaroles that had been foudn already, but I don't want to travel there just to see it, I want to find one myself and that's when the questions come in. Aren't geysers and fumaroles supposed to be generated randomly on the planet's surface? Am I searching the in wrong way? Is there an especific way to do it?

If anybody knows anything in regards to this matter of mine please let me know. I just wanna see some different stuff, but these limitations and lack of information for a better approach are killing me.
 
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Aren't geysers and fumaroles supposed to be generated randomly on the planet's surface? Am I searching the in wrong way? Is there an especific way to do it?

If anybody knows anything in regards to this matter of mine please let me know. I just wanna see some different stuff, but these limitations and lack of information for a better approach are killing me.

I went looking a while back and had no luck either. According to a friend who's an experienced explorer (CMDR Alesia), planetary volcanism only happens in one or two fixed spots on a planet surface, so yeah, good look finding one that isn't by chance or a marked tourism spot.
 
For me it is part of more diverse gameplay.
Pick up a passenger mission that visits a geyser, fumarole or spout.
Do not just scan from the air but land and deploy the srv.
You can pick up materials at a much faster rate there and the scenery is always amazing.
 
I have found some just by flying around in deep canyons with the outside camera view and also some geysers form crystals which appear as very small blue POIs. This method takes 2 or 3 hours before you do find some and sometimes you don't. Passenger missions with sightseeing objectives should be quicker but I have yet to try them. HighResScreenShot_2017-04-04_18-43-35.jpg
 
I have found some just by flying around in deep canyons with the outside camera view and also some geysers form crystals which appear as very small blue POIs. This method takes 2 or 3 hours before you do find some and sometimes you don't. Passenger missions with sightseeing objectives should be quicker but I have yet to try them.]
Wow you are a ninja! Do you want to come and do that in Hruntia for us!?!? we have planets with them but cannot find them!
 
Wow you are a ninja! Do you want to come and do that in Hruntia for us!?!? we have planets with them but cannot find them!

Hmm Hruntia, where is that? Might come and have a look myself if the bodies aren't to big to search.

I suggest reading the geyser and fumarole thread for assistance, there are several techniques that can help speed things us, the prime one being, don't search bodies that are to large, 500km radius is good, much above that it becomes very difficult. Also try using the superglide technique if there are a lot of targets, I have used it now to find a number of sites on my current target body, combined with regular eyes searching it helps a lot.
 
Hmm Hruntia, where is that? Might come and have a look myself if the bodies aren't to big to search.

I suggest reading the geyser and fumarole thread for assistance, there are several techniques that can help speed things us, the prime one being, don't search bodies that are to large, 500km radius is good, much above that it becomes very difficult. Also try using the superglide technique if there are a lot of targets, I have used it now to find a number of sites on my current target body, combined with regular eyes searching it helps a lot.
We are right in the middle of empire space. Come and say hi!
 
We are right in the middle of empire space. Come and say hi!

Will do, I am about 800ly or so from Sol, the bodies I am working on at the moment aren't my main targets so I can leave these. Ok only 640ly, will be there after this session probably, unless I find something really interesting on the way that is! :D
 
Will do, I am about 800ly or so from Sol, the bodies I am working on at the moment aren't my main targets so I can leave these. Ok only 640ly, will be there after this session probably, unless I find something really interesting on the way that is! :D
Cool! 640ly used to be such a huge distance when we all started in a sidewinder!
 
It'd be nice if Frontier actually made these things visible from orbit, which is what the real deal is like. Here's Enceladus' geysers.

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This image was taken by a probe whizzing past at fairly high speeds. These things shoot dozens, if not hundreds of kilometres into space. I will never understand why they are about 6 inches tall in Elite.
 
This image was taken by a probe whizzing past at fairly high speeds. These things shoot dozens, if not hundreds of kilometres into space. I will never understand why they are about 6 inches tall in Elite.

It's not keeping with the excessive time sink as a gameplay feature... In other words, that would make it too easy!

It boggles the mind sometimes on how David Braben can go on about the realism in game and then fail completely on something like this. it's very cartoonish to say the least.

"Explore planet surfaces and uncover new geology" Why, do I need more screen shots?
 
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OH MY GOD!!!!!!!! We love you! My whole group have spent hours hunting these when geysers first got in-game!
THANK YOU!!!!!!
i will email my whole group now!
 
OH MY GOD!!!!!!!! We love you! My whole group have spent hours hunting these when geysers first got in-game!
THANK YOU!!!!!!
i will email my whole group now!

Further congratulations are in order, it's twins!

Ms8OCei.jpg


Hruntia 12 D, Lat -11.47, Lon -50.11, water geysers.

You knew I couldn't stop at 1 right?
 
I went looking a while back and had no luck either. According to a friend who's an experienced explorer (CMDR Alesia), planetary volcanism only happens in one or two fixed spots on a planet surface, so yeah, good look finding one that isn't by chance or a marked tourism spot.

There can be actually quite a bit more than 1 or 2 fixed spots on a planet. The most I think we've catloged was 9+. The problem is that it takes so long to find sometimes that we usually move on after 2 or 3.

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For me it is part of more diverse gameplay.
Pick up a passenger mission that visits a geyser, fumarole or spout.
Do not just scan from the air but land and deploy the srv.
You can pick up materials at a much faster rate there and the scenery is always amazing.

I tend to roleplay a bit more when I have passenger missions to these sits. I don't scan the beacon till after I took the SRV out and "showed' off the sites to the tourists, then we scan the beacon and come back. i like to imagine they are really in the SRV with me and that if they were paying to see these guys they would want an up close encounter and not some view from the window.

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Thanks, this is definitely a great resources....and not just cause it's my own. haha. I find with volcanism it's best to visit known sites and passenger beacons just until you get a feel of where they can be found and how to find them. When visiting these known sites, try dropping out of SC a few KM's away and come up on the site as if you were searching on your own. That gives you the best example of what it's like finding these guys.

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It's not keeping with the excessive time sink as a gameplay feature... In other words, that would make it too easy!

It boggles the mind sometimes on how David Braben can go on about the realism in game and then fail completely on something like this. it's very cartoonish to say the least.

"Explore planet surfaces and uncover new geology" Why, do I need more screen shots?

While I agree it is lame they are't like in the picture, remember this is still a first iteration. i'm sure they will just get better and better, especially when atmos comes around. Granted they have the sad iteration they do but again, it's a starting off point and although I may not be able to see them from space I have found some awe inspiring sites.
 
Further congratulations are in order, it's twins!


Hruntia 12 D, Lat -11.47, Lon -50.11, water geysers.

You knew I couldn't stop at 1 right?
Thank you again Veronica!
Here are some of my group exploring the site! We like it dark and spooky like a movie!
20170503203248_1_zpsxwpb5t0m.jpg


And here is me going for a 1.5 km little trip! it did not end well but we all knew that! (3.5 km is my best so far!)
20170503205157_1_zps0w0b8qmu.jpg
 
For those wondering, the fumerols and geysers and things that should easily identifiable from space, aren't, because of misplaced belief this makes it easy.

It's a universe of billions of systems, I don't think we need to keep fumerols and geysers the rough size of a Cadillac because they would be too easy otherwise. One can't claim "realism" then ignore it when convenient.

Frontier can build outposts and civilian installations that are kilometres long without issue. Hard to think they can't have a geyser render at least that far?

Everything we know tells us they are visible from space. Our own solar system proves that point. But no. They are 6 inches tall in Elite. It's nonsensical.

Because that's not realisim. It's ideaology.
 
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