What's the iClipper good at?

So, I've started the Imperial Rank grind after two years because I decided that I needed a Cutter. On my way up, at Baron, I bought a Clipper...and...scratched my head, I guess.

It's a "large" ship? As an exploration vessel, eh, it's ok. Python has it beats hands down in multirole mission running. With potential class 7 sheilds and heavy hard points, is it a battleship?

I have zero experience with imperial ships. All advice is welcome!
 
Can hold 300 cargo and boost more than 400 m/s unengineered. It's a fast trader.
Also good for piracy.
I want to try how a good snipper it is with engineered long range weapons.
 
Aside from the aforementioned fast trading and piracy, it's a good mission runner and a good zippy miner.

The Python might be better on paper, but they're pretty close in a lot of actual use cases. I think it mostly comes down to what handling you prefer.
 
I use mine as a material gatherer due its many optional slots, has plenty of power for my long range wake scanner. Also use it for planet surface Thargoid related stuff. The thing I like most about the Clipper is flight characteristics, agile, fast and good supercruise handling.
 
It’s the only imp ship I don’t own yet, specifically because I can’t think of what I’d do with it.

They’re extremely fun to slaughter in NPC form in HazRESs.
 
It's extremely fun to fly, small ship turning in a big ship chassis. And one of the fastest ships in the game.
Excellent smuggler.
Excellent at bounty hunting, as long as you fight many enemies at once. Needs to be flown like a small ship to be taken advantage of. It's a great big ship killer due to it's great turning + good firepower, while also great at keeping up with smaller ships. It's not a tank, so unsuitable for the lazy fighter.
Best ship at RES, due to it's combination of good firepower, handling and great speed. It will zip from one target to the next in a blink of an eye.
Great mission runner.
Great miner (including mining at RES sites).
Lots of module slots.
Safest trader available due to it's speed. The only menace to a Clipper is another Clipper.
It's also the quintessential pirate ship.
As a plus it has my favorite view, with it's huge window. If the jump range was better, I would love to go out exploring in one (when exploration gameplay is actually added).

I would say it's quite a great ship. But it's clearly unsuitable for players who rely on being hitpoint sponges to stay alive.
 
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The problem with the Clipper is that it has flaws that engineering can't fix. Large pad restrictions, wide weapon convergence and poor lateral-vertical thrusters can't really be removed with engineers, whereas other ships have had their drawbacks removed, such as engineering the powerplant of a Vulture or dirty drives on a Cutter. It used to be very competitive, now it is less so.

However, it does still have a few uses.

It can get about 35Ly in Exploration build, with decent internals. Very viable on most trips.
It has quite good internals, hardpoints and distributer for mining. A bit out of place, but very competent.
Decent cargo mixed with good speed and decent armament makes it an excellent pirate vessel also.
It's fast and has quite good pitch and roll, like a large pad eagle. It's not the combat meta but a well flown Clipper is dangerous.
Basking and fun. It just has great character. They're the impractical sports-car of Elite :D
 
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I love my "jelly roger" iClipper for piracy.

Good internals, nice speed to get out of dodge and stylish. Con is HP placement but oh well.
 
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Historically, the ocean-going Clipper was a favourite of pirates and smugglers, what with its speed and large cargo hold. It was also used in naval interdiction actions. All three roles are suited well to the iClipper, despite the large pad restriction.
 
Simple the best pirate ship ever; you can say no... The python is beeeeetheeer, but it is much cheaper and has enough shielding to tank traders and agility to snipe their power plants. Mine has 20ly range fully fitted for pirating/BH
 
Its Imperial. Above all else, it looks good.

You wanna play pirate? Clipper.

You wanna mine rocks? Clipper.

You wanna land on medium pads? Urm not Clipper.
 
300 cargo? How? No shields?



This.

I was very surprised to see that the Clipper needed a large pad.

Its a shame it didn't get the elite 2 imperial courier type engine pods that moved in towards the body, if it did that a medium pad would be doable.

If the below are accurate its only 14m too wide for a medium pad. :(

https://i.redditmedia.com/VLlgMKUb-C993tPHPjfUF5BRvTY_5arkQL3c0TSnjZk.jpg?w=1024&

https://forums.frontier.co.uk/showt...gress-Complete-Full-Colour-ED-Ship-Size-Chart
 
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You need to go fast? Use a Clipper. What's speed good for? Piracy, smuggling, avoiding open ganking. Not a bad combat ship either, if you feel inclined.

Sure, if you wanna go med, get a Python (or if solely combat, lots of other ships too), but I definitely don't think the Clipper is a bad ship. It's simply.....niche.
 
Can hold 300 cargo and boost more than 400 m/s unengineered. It's a fast trader.
Also good for piracy.
I want to try how a good snipper it is with engineered long range weapons.



Pretty dandy, I keep engineered rails in the size 2's, super pen, and cascade. Convergence at short range not too good, but med to long it shines. G5 Multi OC with autoload for the mains. Works pretty good for me. I have a Plasma swap out for it too. LR, getting used to that. Good team up with the Multi. And did I mention fast and very maneuverable for a "big" ship. G5 dirties are nice.
 
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