What's the steepest slope you've negotiated in your buggy?

The Apollo astronauts talked about the 'trafficability' of the terrain while out and about in their Lunar Excursion Modules. We can share their interest in ruggedness and inclination as we 'scarab' or 'buggy' or whatever the verb is for SRV travel.

I tried to land recently on the central peak of an impact crater on Pleione 5 A but ended up taking the buggy to the summit. Coming down, I tackled a slope of -68 degrees and was doing well until I got into a side-slip, nearly crashing into the crater floor. How about you? What's the steepest slope you've ever scarabbed?

[video=youtube_share;VPrGuMvNINw]https://youtu.be/VPrGuMvNINw[/video]

Supplemental: I claim the first ascent of this peak and name it Mons Lintonis. I name the crater Q Pootle 5 in honour of the great CBeebies space character of the same name (you must see the 'monolith' episode).
 
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I have gone up a 55-60 degree wall, when I climed up a deep canyon. The buggy was screaming and I lost grip a lot. I had to go on 2 in speed. It was in a 0,2 gravity moon.

Downhill I have gone down a 80 degree hill. When I had to much speed and whent over a canyon that I didnt expect to turn like that. I whent down to more or less a hole. It took me a hour to get out and on the way out it was 80 degrees. Didnt have time to press F10. Was only happy to get out. And I had a lot of problem left. There was no place for the ship to land in that narrow canyon. The gravity was 0,6 and I took a loot of damage. Got a 24% left in hull.

But I like to go to extreme natures.

Cmdr Dave Adams
 
I ended up in a deep hole on a 0.17g planet and the ship insisted on landing at the TOP of the hole, of course. Took ages but I managed to claw my way out. SRV kept losing grip at around 65 degrees.
 
Downhill I have gone down a 80 degree hill.

You can drive up the walls of buildings in surface ports if they are not vertical. I think they are 75 - 80 deg.

It seems like 80 degrees is close to the max. There seems to be better grip if you keep the wheels aligned with the slope; because I think like a fell-walker, I was picking my way down the mountain by weaving from side to side; it was when I was side-on to the slope that the grip evaporated and I got into a lengthy slide.

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I ended up in a deep hole on a 0.17g planet and the ship insisted on landing at the TOP of the hole, of course. Took ages but I managed to claw my way out. SRV kept losing grip at around 65 degrees.

I remember when I had only a GeForce 620. Horizons was virtually unplayable because the surfaces of planets were just huge blocks of landscape, and like with you my ship always returned to a block that I couldn't ascend. Now I have a 970 and I'm having the experience that FD intended.
 
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