This quick video explains it fairly clearly
[video=youtube;pedL18x1Yi4]https://www.youtube.com/watch?v=pedL18x1Yi4[/video]
[video=youtube;pedL18x1Yi4]https://www.youtube.com/watch?v=pedL18x1Yi4[/video]
Ha, good spot. That’s the thing that aggrieves me the most about this update. They celebrate it as 300 plus set however 15-20% is shop signage and a good proportion are duplicates either like your video or simply in terms of scaling.
However I still love it and I’ll still use it!
Devils advocate here but this is probably QoL for people not needing to rotate and just needing to select the other door. I get the impression that this pack isn't aimed at "advanced users" and is instead targeted at people who want to just put stuff together super quick.
OK... See so this would be a logical explanation except for this. Try placing t down the classic car.. Then turn convertible top. So it's backwards.. Press f... It locks into place backwards. The same thing could most likely be done with the doors they snap to place how they are turned. This one door is completely a duplicate with two names. And then we have other doors they could have put the handle on both sides for less pieces and I would think less resources and time that can be used for making other things. Then we have another door that they literally did the right thing on.. One door.. Handle on both sides. No duplicate piece.The two different door versions (left and right) are implemented very well and I like it. When placing down the door frame you just click on the two different doors and angle snap them into position in the frame (press and hold f to activate the angle snap). When doing this both doors are in the exact correct position. To open the doors you just have to rotate them then. If there would have been only one door (not left and right) it would have annoyed me. This way it is easier to build and takes less time.[big grin]
Why there are only one versions for other doors is beyond my knowledge.[big grin]
OK... See so this would be a logical explanation except for this. Try placing t down the classic car.. Then turn convertible top. So it's backwards.. Press f... It locks into place backwards. The same thing could most likely be done with the doors they snap to place how they are turned. This one door is completely a duplicate with two names. And then we have other doors they could have put the handle on both sides for less pieces and I would think less resources and time that can be used for making other things. Then we have another door that they literally did the right thing on.. One door.. Handle on both sides. No duplicate piece.
I love the doors. And the shutters.. Those are some of my favorite new pieces. Just logic goes completely out the window here.. Or... At least out the door..![]()
Yesterday I build that 50s car and the F-snap worked perfect with the top cover and wheels for me. I didn't have to rotate anything. Maybe I was just lucky [big grin]
Edit: I think the snapping problem was already fixed with a patch: https://forums.planetcoaster.com/showthread.php/34430-Update-1-8-1
Kind of though, there's no harm in bringing it to Frontiers attention is there? I'm sure Frontier wouldn't want people to think they've lied about the amount of content in the pack either :/Yes... a big issue apparently...
So...you are saying we only have 299 new pieces...not 300?[wink]