What's with Needle Crystals scurrying around like demented alien critters?

I swear I saw one make a hard left and roll uphill to get away from me. I don't know, maybe its supposed to make materials grinding more interesting. But I think it's a bit over the top. The damn things act like tumbleweeds on steroids.
 
So they should nerf gravity now?

(A more legit complaint that I'm surprised there isn't a whine-storm about is the 'SRV aims just below targeted stuff' issue. Now it's easy to find surface stuff it's quite annoying :) )
 
A few days back, I had to chase a couple for good hundreds of meters. They were like naughty puppies. "Oh, it's finally slowing down. Nevermind, it picked up the pace again." It was a relatively shallow slope, but the gravity was just under 2G.
 
So they should nerf gravity now?

(A more legit complaint that I'm surprised there isn't a whine-storm about is the 'SRV aims just below targeted stuff' issue. Now it's easy to find surface stuff it's quite annoying :) )

I am running out of whine allowance for this month and reserve it for more annoying stuff. :)

Therefore I will say I'm glad that the low aiming SVR turret is not just something happening to me and therefore probably something that will get fixed eventually. That's not saying I'm glad it happens to others, as it is indeed annoying, but knowing it is a wider spread problem moves it up higher in the list of things FDev fixes - I hope - making it less of a long term problem for everybody affected - I hope.

Those needle crystals are indeed cute. Am I right in my assumption that they alway contain the rarest material of the respective planet/moon?
 
The needle crystals are definitely the best. I'm fairly certain the order is, from low to high is piceous cobble -> crystal fragments -> crystal clusters -> needle crystals. For biological, phloem excretion is the best.
 
More specific than that, there are 4 qualities of crystal and 4 qualities of material. Each (in the correct order described above) correlates to the entire pool of that class of material. I.e. If there is only 1 G4 material in the planets crust, needle crystals will ALWAYS drop that. If there are three g3 materials available, crystalline clusters will always drop one of those, seemingly chosen at random (percentages of composition aren't obviously playing a role in my figures currently, from a fair sample size).
 
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