In our age of modern and engineered Frame Shift Drives, we see a lot of talking about range in terms of max jump range on an empty tank. However that almost never happens. I tend to find talking about speed and range for exploration in terms of Jumps per kilolightyear (J/KLy) instead. I find this a far more practical way of rating an exploration ship.
To measure J/KLy just target a system as close to 1000ly away as possible and see the number of jumps needed to get there.
For example, when I first set out on exploration trips, long before engineers, I was looking at 40J/Kly. Today in my exploration AspX, which sports a 3C Bi-weave shield, with three boosters, six lightweight mount small pulse lasers, and a planetaryvehiclehttps://www.google.co.uk/search?cli...ved=0ahUKEwiI0_2_l73SAhVmKsAKHSAoD1sQvwUIGSgA hanger with a single SRV, I am doing 23J/KLy.
So, what is you best J/KLy on your exploration ships?
To measure J/KLy just target a system as close to 1000ly away as possible and see the number of jumps needed to get there.
For example, when I first set out on exploration trips, long before engineers, I was looking at 40J/Kly. Today in my exploration AspX, which sports a 3C Bi-weave shield, with three boosters, six lightweight mount small pulse lasers, and a planetaryvehiclehttps://www.google.co.uk/search?cli...ved=0ahUKEwiI0_2_l73SAhVmKsAKHSAoD1sQvwUIGSgA hanger with a single SRV, I am doing 23J/KLy.
So, what is you best J/KLy on your exploration ships?