All ships in ED are ridiculously slow. Even at the full-on no-holds-barred 500 m/s, a 200km hop over to a station's gonna take you 7 minutes, not including docking time. This is why we drop out of SC within a few hundred meters of them. In Frontier a 200km hop from a standing start would take around 90 secs to come to a full stop again, without time acceleration. At 200km from the station you can be docked in under three minutes. With time acceleration, the whole thing's done in under 5 seconds.
This should be re-named "The Snail Racing Thread". You shouldn't even be thinking in terms of "how fast" your ships are, but simply how comparitively un-lame they are - notwithstanding that they're all completely lame.
They're absurdly slow.
This thread is Pythonesque.
"My paint dries faster than yours!".
"Ah but my paint has super exclusive go-faster stripes, that i'm not allowed to see".
"Ooh that IS fast. I wish mine had stripes".
Besides, optimum drying temprature is around 15-20° C in low to moderate humidity at atmospheric pressure. In the vacuum of space the volatiles would boil off near-instantly, offering drying times comparable to FE2 and FFE. Plus your thrusters would only be firing when you're accelerating.
FE2 / FFE had simulation with arcade pacing. ED does not. All discussion about speed in ED are thus moot. There isn't speed. Speed has been engineered out of the game. They couldn't work out how to make a spaceflight game with speed, but decided to release one anyway. Who needs speed when we have supercruise, everyone's favourite mechanic? Feel the need? You can cover that measly 200km to the station in under 30 seconds.. provided you don't mind the charge-up, countdown, then the station disappearing before magically re-appearing 200 meters in front of you. Wahey. "Speed".
It's "speed", Captain, but not as we know it.