So a little bit of background on this first.
I don't know how many people are aware of this but the damage you take from SRV collisions with the terrain (and I dare say other SRV's) goes up significantly when there are other players in your instance. This is particularly noticeable for example in an SRV race where a bump that would normally knock 5% off your hull can be utterly devastating ..
[video=youtube_share;eidg3qu5q6c]https://youtu.be/eidg3qu5q6c[/video]
Anyway, for the past week I've been driving (fliving?) my SRV around a small moon ..
Circumnavigating-a-planet-(for-charity)
For most of the time I've been alone and have happily been bouncing along at 100m/s, only having to repair every 10 mins or so.
[video=youtube_share;NHlGudppvmA]https://youtu.be/NHlGudppvmA[/video]
However, for the last couple of days I've been joined by a few other people, which was great, but meant that a certain amount of caution was required.
Anyway, on to the main point of this thread.
The first time I was joined by someone it transpired that they'd been trying to find me for three days by eye balling the terrain along the route that I'd been posting about in the forum thread above (sure, they could have winged up but where's the fun in that?).
n.b. you might wonder why this is hard until you realise how tiny an SRV is against the vast landscape around it ..
[video=youtube_share;5vgMycZFpv4]https://youtu.be/5vgMycZFpv4[/video]
Now that got me to thinking.
At what point were they "in" my instance?
Normally instancing happens at very particular moments (when you drop out of SC near a station or when you drop out of glide mode on a planet ... it's a very clear transition, typically marked by a noticeably slower period with the blue aurora effect around your ship if there are other people in the instance). But how about when someone is flying a Cobra at low altitude over a planet surface looking for an SRV?
Were they always in my instance?
Were they only in my instance (and affecting my damage model) when they got close?
If so, was there a moment of tranisition into the instance? (which you'd think you would notice).
If any dev's care to chip in and do a quick "deep dive" explanation of the underlying mechanics here it'd be much appreciated.
I don't know how many people are aware of this but the damage you take from SRV collisions with the terrain (and I dare say other SRV's) goes up significantly when there are other players in your instance. This is particularly noticeable for example in an SRV race where a bump that would normally knock 5% off your hull can be utterly devastating ..
[video=youtube_share;eidg3qu5q6c]https://youtu.be/eidg3qu5q6c[/video]
Anyway, for the past week I've been driving (fliving?) my SRV around a small moon ..
Circumnavigating-a-planet-(for-charity)
For most of the time I've been alone and have happily been bouncing along at 100m/s, only having to repair every 10 mins or so.
[video=youtube_share;NHlGudppvmA]https://youtu.be/NHlGudppvmA[/video]
However, for the last couple of days I've been joined by a few other people, which was great, but meant that a certain amount of caution was required.
Anyway, on to the main point of this thread.
The first time I was joined by someone it transpired that they'd been trying to find me for three days by eye balling the terrain along the route that I'd been posting about in the forum thread above (sure, they could have winged up but where's the fun in that?).
n.b. you might wonder why this is hard until you realise how tiny an SRV is against the vast landscape around it ..
[video=youtube_share;5vgMycZFpv4]https://youtu.be/5vgMycZFpv4[/video]
Now that got me to thinking.
At what point were they "in" my instance?
Normally instancing happens at very particular moments (when you drop out of SC near a station or when you drop out of glide mode on a planet ... it's a very clear transition, typically marked by a noticeably slower period with the blue aurora effect around your ship if there are other people in the instance). But how about when someone is flying a Cobra at low altitude over a planet surface looking for an SRV?
Were they always in my instance?
Were they only in my instance (and affecting my damage model) when they got close?
If so, was there a moment of tranisition into the instance? (which you'd think you would notice).
If any dev's care to chip in and do a quick "deep dive" explanation of the underlying mechanics here it'd be much appreciated.
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