... you get a 10.000 credit fine. But you cannot pay it off, neither with Interstellar Factors, nor with the original organization. So, how are we supposed to pay the fine?
You can also blow up the thargoids and recollect the passengers. In fact, they seem to send only scouts and some kind of heartless interceptors to abduct passengers around sol, which are easy to kill.Oof. Granted I've only done two trips but the ecm I mounted to the hull has saved everyone both times.
Hunters, actually. These specific ones are called Scythes... a variant entirely focused on the 'collection' of humans. Their offensive weaponry is quite weak against hulls and more designed to quickly take down shields.In fact, they seem to send only scouts and some kind of heartless interceptors to abduct passengers around sol, which are easy to kill.
Wait until the thimpet is attached then a quick tap of the ECM will disable it (I use a hotkey, space, rather than primary or secondary fire slot)People claim that ECM will stop the missiles hitting you, but my experience disagrees so I'm probably doing it wrong.
ECM are fine, just need to be used in right way and preferably two, sometime you get hunted by a wing of two Scythe or Scythe + Glaive and CD on ECM can be a problem.They're Scythe Hunter-class interceptors, which have FSD-disabling missiles (that are a complete pain-in-the-) and thargoid limpets.
People claim that ECM will stop the missiles hitting you, but my experience disagrees so I'm probably doing it wrong. PD turrets don't seem to shoot the missiles or thargoid limpets down, so they're still useless - FDev should have introduced some AX Point Defence Turrets that would actually be worth having against Thargoid caustic missiles, anti-FSD missiles, and limpets, but I suppose it's too late now.
The best defence seems to be speed and cold. If you can sustain a boost of 500+ and stay in silent running by using heat sinks, you will outrun the scythe(s) while avoiding being effectively targeted until your FSD reboots, recharges, and you can jump away.
The other option is to simply destroy the Scythe(s) and the collect any escape pods you lost during the fight.
Vette have plenty of utils slot, two for me is enough but maybe three will help you to practice in a safe way, then lower number when you will fell confident.Okay, so I put two ECMs on my Vette, but I still got hammered by Anti-FSD missiles. I would use one by holding the button down until it was fully charged, then the other, rinse and repeat, any time it warned me of incoming missiles. I still got hit and the FSD was so much useless junk sitting there.
I can only assume that I'm not using it correctly, but can't for the life of me figure out what I'm doing wrong.
How fast are those missiles (i.e. can you outrun them) and are they guided or unguided (i.e. can you out-maneuver them)?They're Scythe Hunter-class interceptors, which have FSD-disabling missiles
That might be where it's going wrong for you. The ECM trigger can be released at a specified range to take effect and only needs the missile to be within it to throw off target lock. Unlike the shutdown field neutralizer which requires being held down on use, ECM takes effect at whatever level it's charged to, on trigger release.I would use one by holding the button down until it was fully charged,
A. I think they go at around 750 like a standard human seeker missile (but the Thargoid FSD reboot missiles have a weird wobbly flight pattern which slows them down a little) and B. they are indeed guided missiles, otherwise ECM would not work on them.How fast are those missiles (i.e. can you outrun them) and are they guided or unguided (i.e. can you out-maneuver them)?
I lost dozens Friday. PTSD.I'm running a Keelback whose top speed is just shy of +389 and bristles with 3 ECM. Had a single PD before but it was quite ineffective in stoping those damn limpets. Two PDs didn't help much either.
2 ECMs are enough to keep the missiles & limpets off you but in case of a mistimed ECM blast, the 3rd one is a lifesaver
I have to say, seeing injured passengers in pods captured by Thargoids is among the top unpleasant experiences I've had in ED![]()