So just been watching this video.
[video=youtube;S9WOm9COijg]https://www.youtube.com/watch?v=S9WOm9COijg[/video]
Looks like fun.
However I cant help thinking it would be exponentially more fun if the co-op group where competing against another co-op group who were trying to increase the fortunes of another faction. Smacking down on the AI can get old after a while.
So the idea would be to pick a system which has two independents at around 50%, ideally several stations and content like extraction zones etc and then have two groups of players try and give one faction dominance by fighting and doing missions, and stopping other players doing missions etc etc etc.
Before anyone goes there, I have never played EVE. I just want to use ingame environment and mechanics to create an entirely consensual PVP zone, that if anyone wants to participate, they can just fly to a certain system, pick a side and know there is a chance that someone may try to frustrate there goals.
Commanders wont have to necessarily sign up to any clans/groups etc etc, they can just be informed via forum posts etc that that in a certain system there is a competition for influence going on, and if they want to get involved they can just fly to that system and see what happens/get involved, knowing it may involve an element of PVP.
Of course if this is of no interest to you, then you can safely ignore the one system.
Im just trying to use my imagination to leverage the content in the game.
[video=youtube;S9WOm9COijg]https://www.youtube.com/watch?v=S9WOm9COijg[/video]
Looks like fun.
However I cant help thinking it would be exponentially more fun if the co-op group where competing against another co-op group who were trying to increase the fortunes of another faction. Smacking down on the AI can get old after a while.
So the idea would be to pick a system which has two independents at around 50%, ideally several stations and content like extraction zones etc and then have two groups of players try and give one faction dominance by fighting and doing missions, and stopping other players doing missions etc etc etc.
Before anyone goes there, I have never played EVE. I just want to use ingame environment and mechanics to create an entirely consensual PVP zone, that if anyone wants to participate, they can just fly to a certain system, pick a side and know there is a chance that someone may try to frustrate there goals.
Commanders wont have to necessarily sign up to any clans/groups etc etc, they can just be informed via forum posts etc that that in a certain system there is a competition for influence going on, and if they want to get involved they can just fly to that system and see what happens/get involved, knowing it may involve an element of PVP.
Of course if this is of no interest to you, then you can safely ignore the one system.
Im just trying to use my imagination to leverage the content in the game.