When will full repair include ship integrity?

I'm not a fan of the current "Repair All" button or the "Advanced Maintenance" UI. "Repair All" feels too quick and easy, and it dilutes the consequence of having our ships come in with battle damage (especially after a major battle). In some ways it almost feels arcade-like, especially considering that repairs are INSTANT. On the other hand, "Advanced Maintenance" UI feels like a throwback to the very early days when players had to choose what to fix because they were so poor. I'm not opposed to the idea of of advanced maintenance, just the presentation / UI. Speaking of, I didn't know "ship integrity" was even a thing back when I was a new player...

I'd personally prefer that repairs be very similar to outfitting, where our ship is moved into the hangar, and we are shown our ship just like the outfitting screen. This one screen would give us a breakdown of what is damaged (including current integrity and cost-to-fix), with checkboxes by each item to be repaired. If we have the credits, then these boxes could be checked by default, otherwise they would be unchecked (hence giving us the functionality of advanced maintenance). This one screen would also present hull integrity with the option to "repair" it as well. In this screen we would have our "Repair Ship" button. This outfitting repair screen also could have a nice background animation with mechanics welding our ship, you know, for immersion.

In other words, I want to feel like I'm bringing my ship in to a mechanic to have it repaired, rather than drinking a magic "restore health" potion that the current "repair all" button basically is. My idea doesn't drastically change the current system, it just repackages its presentation.


ps - paint 'health' belongs in the Livery IMO.

God, pls no, for immersion sakes reason, we are not ship mechanics. What a pilot does, is landing, docking and telling the mechanics: "fix all the crap guys" If i am billionare why would I care about a repair being 2k or 5k, we aren't talking a bout a broke guy with 500$ cash handing in his car and theres like 4 things brboken with a totlal fee of 2000$ and he needs to decide which gets priorised.

only the instant repair is probably the dealbreaker here, but as long as that stays please let is not have these annoying extra clicks.
 
God, pls no, for immersion sakes reason, we are not ship mechanics. What a pilot does, is landing, docking and telling the mechanics: "fix all the crap guys" If i am billionare why would I care about a repair being 2k or 5k, we aren't talking a bout a broke guy with 500$ cash handing in his car and theres like 4 things brboken with a totlal fee of 2000$ and he needs to decide which gets priorised.

only the instant repair is probably the dealbreaker here, but as long as that stays please let is not have these annoying extra clicks.

If my idea triggers you, then you better stay away from Red Dead Redemption 2. Though RDR2 shows that at least some gamers are interested in "annoying extra clicks" for the sake of immersion. Not many (17 million and counting), but some.

ps - I'm not a car mechanic, but my mechanic gives me a breakdown of what needs to be fixed and how much it's going to cost (with the option of skipping certain repairs if funds are low). And we do play as pilots who care about our ships, otherwise we should remove the outfitting screen and replace it with a "Outfit my ship for me" button. Less annoying clicks :p
 
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