It has been two content updates since Horizons dropped, yet the planetary landings are still in shambles, arguably the main selling feature of Horizons marketing. Yes, the planets look definetely lot better than when they launched, FDev managed to liberate quite a few FPS from the launch 20 FPS-fest, but still, there is no meaning to the planets.
Yes, on planets with outposts you get to trade stuff and occasionally shoot stuff, but beyond that, it is all just drive around if you want, otherwise just do not care about those billions of planets, they are just pretty placeholders. Planetary POIs feel more like Easter Egg hunt then deliberate exploration effort, since we have literally no tools to find anything on planets that is not few KM away from our nose.
And that "mysterious" new stuff added to planets? It will be probably the same with barnacles, FDev flipping the switch on new planets structure here and there when narrative gets there, nothing emergent.
Yes, on planets with outposts you get to trade stuff and occasionally shoot stuff, but beyond that, it is all just drive around if you want, otherwise just do not care about those billions of planets, they are just pretty placeholders. Planetary POIs feel more like Easter Egg hunt then deliberate exploration effort, since we have literally no tools to find anything on planets that is not few KM away from our nose.
And that "mysterious" new stuff added to planets? It will be probably the same with barnacles, FDev flipping the switch on new planets structure here and there when narrative gets there, nothing emergent.
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