Was that one of the elements of ED that had ‘at launch’ as a qualifier?It was a few years ago. It read:
No VR for on-foot
And yet they kicked ED off with a charity drive through KickStarter.They are running a business
They were hardly going to say "definitely never", no matter how slim the chances.Was that one of the elements of ED that had ‘at launch’ as a qualifier?
Sure, they were running a much smaller business then. Their 2012 pre-Kickstarter accounts show £1.4M profit on £14M revenue, and about £1.6M cash-in-hand ; their 2023 interim accounts show - for only the first six months of the current financial year - £6.9M profit on £57M revenue, and about £42M cash-in-hand.And yet they kicked ED off with a charity drive through KickStarter.
They said 'definitely never' to macOS commanders.They were hardly going to say "definitely never", no matter how slim the chances.
HelloIt is very naive to think it is just about "removing the grey border" and "enabling VR on foot". The amount of dev time and balancing that needs to go into this is huge, and also performance is nowhere near where it must be for a pleasant on foot experience, even if the die hard must-have-at-all-costs enthusiasts say "it's fine". Enable the vanity cam while on foot anywhere else but an empty, barren planet and you know what I mean. For the forseeable future, this is not going to happen. Not even close.
For those interested in how much thoughtful development has to go into a game to give a good and pleasant on foot VR experience, I recommend playing Alyx with the dev commentary on. You'll be amazed how many stuff is there to think about.
If it was that simple I think they would have already implemented it.Hello
I don't know what kind of knowledge you have of how vr works in elite dangerous odyssey or in games in general.
The performance of odyssey in vr is not too bad at the moment. It's far from ideal but not bad, even with quite a bit of frame drop, and a relatively high consumption rate.
The funny thing about all this, is if you turn on the vanity camera and look at performance with a vr performance window. there really isn't much performance variation with the grey window view.
From the vanity camera in third person view you can use head tracking and everything works the same as with the grey window.
I don't think it's very complex to just turn on the vr for frontier seeing that in the vanity cam everything looks fine and the performance is very very very very very very very very very similar.
I have first hand knowledge. I play exclusively in VR.I don't know what kind of knowledge you have of how vr works in elite dangerous odyssey or in games in general.
nice, test yourself to see the performance by activating the vanity camera.I have first hand knowledge. I play exclusively in VR.
I don't know if there is anything else but from that view to having the camera centred over the head there is not much difference.If it was that simple I think they would have already implemented it.
I can see no reason why they would alienate the VR playerbase if it really was that simple.
There must be some more to it.
don't worry, I wasn't going to ask any questions.you think I never did that? It is terrible everywhere except empty, barren planet surfaces. As I already wrote above. And before you ask: No, I don't have a weak system. Far from it.