Given how FDEV worked in the last years,
once they start into a certain stage of the next update, they stop fixing bugs on the live server, as it could interfere with the code of the next release that is already written,
or they just say: "oh, the playerbase can wait until the next release in 6 month, for this bug to be fixed"
since they already told us, that working on the next DLC has already started,
i wonder when we could expect the last bugfix for the current version.
have fleet carriers been delayed into the new content dlc patch, or somewhere between 3.3 and 4.0 ?
Multicrew bugfixes seem to be delayed to "we will fix them when we introduce spacelegs and have to rewrite the stuff anyway"
Oldschool mining laser issues have been delayed to the big mining update... wait that was just a month ago and nothing was fixed
multiple stars as light sources will be fixed in the great lighting engine upgrade... when was that about to happen again?
once they start into a certain stage of the next update, they stop fixing bugs on the live server, as it could interfere with the code of the next release that is already written,
or they just say: "oh, the playerbase can wait until the next release in 6 month, for this bug to be fixed"
since they already told us, that working on the next DLC has already started,
i wonder when we could expect the last bugfix for the current version.
have fleet carriers been delayed into the new content dlc patch, or somewhere between 3.3 and 4.0 ?
Multicrew bugfixes seem to be delayed to "we will fix them when we introduce spacelegs and have to rewrite the stuff anyway"
Oldschool mining laser issues have been delayed to the big mining update... wait that was just a month ago and nothing was fixed
multiple stars as light sources will be fixed in the great lighting engine upgrade... when was that about to happen again?