General / Off-Topic Where are the devs?

I've seen more dev activity on the forums for a stupidly simple game that had piles of bugs and it literally has a team of like 10 people IF that. I see all sorts of posts on the bugs page for this game... a game developed by a well established company... and the devs are barely even touching on ANY of the issues being reported. Is it really that difficult to have another person or two to be browsing the bugs forum and addressing the vast amount of issues being brought up with this latest patch? ❤︎❤︎❤︎❤︎... [down]
 
Think you'll find the QA team do reply to the vast majority/all the bug threads on the forum, take note it's the Easter weekend and so most employees aren't in work until Tuesday next week.
 
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Currently Im having no issues. If anything the game has been running as good as it ever has.

Whats your issues? Whats your system specs?
 
Slipped my mind about Easter so yeah I should have considered that. The major issue I'm having as well as many other people is that challenge mode's "Harder" difficulty is laughable at best. It is literally has zero challenge. Place a ride... add a few trees... and more than 200 guests will flock to your 1 ride park.
 

WingardiumLevicoaster

Volunteer Moderator
In the UK it is a bank holiday weekend, so offices are closed on Friday (today) and Monday. Also developers do not usally directly respond to bugs. Bugs will be looked at by a QA team which generally happens fairly frequently on this forum. I cannot speak for the exact process of Frontier as I do not work there and am a volunteer moderator, but as a software dev myself, the QA team would try and resolve the issue in case it is to do with the users own hardware/software first, if not it will probably be logged in an internal bug tracking system where it would be priotised for a developer to look at. Factors that may be taken into account (based on my experience in development) would be number of users impacted, severity on gameplay etc. The reason it is done this was is because there is always a finite amount of resource and experise to work on bugs, and if developers had to respond to users about things that may not be a bug in the actual software, it is expensive, when they could be fixing bugs or working on the product. This is why it is normally delgated to other support/QA staff. I am not sure when you would get a response for your bug as I don't know if Frontier offices are open tomorrow for support staff, but I would assume developers will not be in work until Tuesday as they are celebrating Easter. That is not to say that the devs are not present on the forum,. They lurk often but do not post much. They read a lot of suggestions and discussion and much of this has been taken on board through the alpha, beta and after release. I hope that makes sense. Happy Easter to you [happy]
 
This isn't a bug. PC allows a large amount of guests to rides early on. The challenge comes from the long term. Ride prestige, rides breaking down, vandalism. Also actually completing the 'challenges' in challenge mode. Give it time, you wont be making profits. Guests will become unhappy, the population levels out. I have rides in my current challenge parks that no one rides at all.

During my early trials with the game I had a problem getting over 1,000 people in my park.
 
Last time I played PC on harder mode I spent almost 2 in game years trying to manage just to be at a zero balance while hardly attracting guests... it was a challenge and it felt like what "Harder" mode should be. I am 2 years into my current park now and I have over 10 rides and not enough space for all my guests. Something was changed that wasn't announced... or it's a bug. That simple.
 
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