Greetings Fellow Commanders,
as yet another career change I joined the ranks of my fellow trading commanders. I've done trading in beta, but not since the game was released.
First, it was good to see that the 'trade routes' are in good shape. In order to collect accurate trading data I visited a lot of stations, and I was always able to make
a profit just by looking at the available trade route data. Not the best profit, but a profit. So I was happy to visit 10 or 15 different star systems last evening.
In the 3 or 4 hours that I played, I was not interdicted once. Not even a tiny bit. Just nothing.
I'm trading in a clipper with downsized (class 4 instead of 6) shields. Is that enough to scare pirates away? Can't be, because in a RES even tiny Sidewinders think they can take me!
I'm hauling 200+ tonnes of palladium and not a single group of pirates can be bothered to spare a hatch breaker?
I know I can go to a RES or a CZ for pew-pew, but those feel like artificial bounty hunting grounds.
At it's core, elite gameplay has always been trading spiced up by interdictions or interdiction-like mechanics.
I want this back, please. My personal level of interdictions is so low I'm starting to think my system/savegame is corrupted or something like that.
I play in open, but most of the time I'm alone in a system (I can see other commanders, I have a working port-forward, my networking is fine, it's just that I'm nowhere that's a CMDR hotspot).
What I notice that whenever I jump to a system the server has to boot-strap the NPCs in that system. And I get the feeling that this whole NPC-generation takes so long that I'm already
at the station by the time the NPCs are ready.
If you jump to a new system and a CMRD is there you notice immediately that there are already NPCs present, but most of the time I fly around in empty systems that are then slowly populated.
Bottom line, I'd really like to know what level of interdictions you would expect. The designers must have some general idea in their mind, and I'd like to know if I'm bugged or just unlucky.
see you all out there,
Commander Benderson
as yet another career change I joined the ranks of my fellow trading commanders. I've done trading in beta, but not since the game was released.
First, it was good to see that the 'trade routes' are in good shape. In order to collect accurate trading data I visited a lot of stations, and I was always able to make
a profit just by looking at the available trade route data. Not the best profit, but a profit. So I was happy to visit 10 or 15 different star systems last evening.
In the 3 or 4 hours that I played, I was not interdicted once. Not even a tiny bit. Just nothing.
I'm trading in a clipper with downsized (class 4 instead of 6) shields. Is that enough to scare pirates away? Can't be, because in a RES even tiny Sidewinders think they can take me!
I'm hauling 200+ tonnes of palladium and not a single group of pirates can be bothered to spare a hatch breaker?
I know I can go to a RES or a CZ for pew-pew, but those feel like artificial bounty hunting grounds.
At it's core, elite gameplay has always been trading spiced up by interdictions or interdiction-like mechanics.
I want this back, please. My personal level of interdictions is so low I'm starting to think my system/savegame is corrupted or something like that.
I play in open, but most of the time I'm alone in a system (I can see other commanders, I have a working port-forward, my networking is fine, it's just that I'm nowhere that's a CMDR hotspot).
What I notice that whenever I jump to a system the server has to boot-strap the NPCs in that system. And I get the feeling that this whole NPC-generation takes so long that I'm already
at the station by the time the NPCs are ready.
If you jump to a new system and a CMRD is there you notice immediately that there are already NPCs present, but most of the time I fly around in empty systems that are then slowly populated.
Bottom line, I'd really like to know what level of interdictions you would expect. The designers must have some general idea in their mind, and I'd like to know if I'm bugged or just unlucky.
see you all out there,
Commander Benderson