Where do explorers park between sessions? (a tale of "So near, and yet so far.....")

I had a rather embarrassing and amazingly annoying mishap yesterday...

It was my first trip out of the bubble, and I was attempting to get noticed by the Prof so that he'd send me an invite... I plotted a 5400ly outbound course and decided to fly it conventionally rather than using the neutron super-highway (too scary). My ship has a jump range of a little over 50ly and the route had 110 jumps. Stopped off after a few jumps for a final Latte at a mining station the edge of the bubble and then leapt into the unknown...

It was going really quite well... Just one minor mishap along the way (an emergency SC drop leaving me with 99% power plant and AFMU, but otherwise 100% across the board...) Stopped off a few times between sessions (parked on a moon), collected quite a few decent systems scans.. It really was going so well.....

Last night I was running out of RL time and 10 jumps from the end had to park up, I was also a bit tired... Selected a moon, flew an approach that 'felt OK' on the ship handling. Went to 'round out' near the surface to select a landing point, and realised too late the moon was High G. Needless to say, it didn't end up well and I woke up back on the edge of the bubble, 450k lighter (and needing something stronger than a latte when I realised I'd flown just 4911 ly from my career start point, Matet!!!!!!).

Two more jumps......., if only I'd done two more jumps..... Just two.... two.....arrrrggghhh!!!!!

Q1: Where do explorers 'park' between RL sessions. Do you land somewhere?, or do you just come to a stop in deep space and log out???

Q2: The unexpected High-G thing prompted me to reassess what pre-landing checks I do. I didn't see the G listed on the info panel in system map when I selected the moon, but a later test suggested that once I locked it as a destination and its name changed from "Unexplored" to its body designation, then I'd be able to see the surface G - is that the best way to forewarn myself in future?....
 
Q1: I usually just go a few LS away from the main star and log off. That way I can instantly start the next jump when I get back on without considering heat.

Q2: Normally I check the info panel when landing, not just for g's but for mats on the planet. If I land, I'm doing it usually to scoop up mats for jumping, rearming or refueling SRV's. Can also see and expect it a bit by watching how many g's there are as you descend.
 
If I'm in a system with a landable body and I'm close to it, I will usually land but that's mainly because I may decide I fancy a quick spin in the SRV when I log in next time and if I do, I'm already on the ground. Other than that, I just log out wherever I am. It makes no difference at all to the game.
 
I tended to leave the ship headed away from last arrival point for a while as I tidy up the desk etc. My 'in-game' thinking is that I want to drop into real space for a snooze somewhere nice and random and far away from the star. Should be safe there...
 
I usually just drop to normal-space away from any stellar object and log off. Sometimes I land on a moon or planet, too, and log off. Have never experienced being destroyed while offline.

As for the planet's gravity, after scanning it with the FSS the gravity should show in the system map.
 
Q1. Either or. Was parked a few 100 ls from the star & away from any other bodies for almost 6 months once without playing the game in that time. No dramas.
Q2. Yeah, if you're planning to land, make sure you have all the data about what you're landing on first.
 
Depends, usually just log off a sensible distance away from everything for a quick shut off otherwise I’ll find a good looking landing spot on a planet with some geological or ideally biological sites and do some material gathering at the start of my next session.

I always check the gravity when picking a landing site
 
...

Q2: ... but for mats on the planet. If I land, I'm doing it usually to scoop up mats for jumping, rearming or refueling SRV's. ...
I do also take the opportunity of a quick spin in the SRV and do some topping up...

..."...Can also see and expect it a bit by watching how many g's there are as you descend..."...
What exactly are you referring to there... The approach felt OK to me (in my othert ships I'd probably have felt enough difference in the handling to give me a hent)
 
  • Inside the bubble or near civilization I park in a port 98% of the time.
  • Out exploring if I have time I will park on a nice planet that looks cool and worth exploring for mats with SRV or just fun and pics.
  • Out exploring if no time I just exit the game in the middle of nowhere.

- I have never thought much about gravity when landing. I think I land with an appropriate speed & angle based on planet physical size. I have come in a bit hard only a few times but nothing serious. And I have shields.

Screenshot_0010.jpg
 
I have been just dropping to normal space and logging off.
I find if I log off in SC it is somewhat unpredictable where I will spawn upon logging in again.

Logging out in normal space I come back exactly where I was. Never had a problem.
 
You can log out wherever you like. A logged-out ship is indestructible, undetectable and uses no fuel or other resources.

I did actually bring an SRV out with me on my current trip (last docked, August last year). Lost it when taking my time capturing a screenshot while parked too close to an iron magma fumarole.
 
I had a rather embarrassing and amazingly annoying mishap yesterday...

It was my first trip out of the bubble, and I was attempting to get noticed by the Prof so that he'd send me an invite... I plotted a 5400ly outbound course and decided to fly it conventionally rather than using the neutron super-highway (too scary). My ship has a jump range of a little over 50ly and the route had 110 jumps. Stopped off after a few jumps for a final Latte at a mining station the edge of the bubble and then leapt into the unknown...

It was going really quite well... Just one minor mishap along the way (an emergency SC drop leaving me with 99% power plant and AFMU, but otherwise 100% across the board...) Stopped off a few times between sessions (parked on a moon), collected quite a few decent systems scans.. It really was going so well.....

Last night I was running out of RL time and 10 jumps from the end had to park up, I was also a bit tired... Selected a moon, flew an approach that 'felt OK' on the ship handling. Went to 'round out' near the surface to select a landing point, and realised too late the moon was High G. Needless to say, it didn't end up well and I woke up back on the edge of the bubble, 450k lighter (and needing something stronger than a latte when I realised I'd flown just 4911 ly from my career start point, Matet!!!!!!).

Two more jumps......., if only I'd done two more jumps..... Just two.... two.....arrrrggghhh!!!!!

Q1: Where do explorers 'park' between RL sessions. Do you land somewhere?, or do you just come to a stop in deep space and log out???

Q2: The unexpected High-G thing prompted me to reassess what pre-landing checks I do. I didn't see the G listed on the info panel in system map when I selected the moon, but a later test suggested that once I locked it as a destination and its name changed from "Unexplored" to its body designation, then I'd be able to see the surface G - is that the best way to forewarn myself in future?....
Q1: I almost always land before logging off when I'm out there, but never on high G planets. :D
When exploring for a bit checking for gravity when entering orbit becomes second nature.

Q2: You know that the gravity of planets is on the HUD, right? Right side, just beneath the altitude and coordinates. It's the one glance you should never forget about.
 
1) Usually, I try to find a nice body to land. Preferrably with at least geological features, but bio sites if I can find them. If I'm short on time, any small landable body will do, and if I'm really in a hurry, I just fly out a few ls from the local star and drop out of SC.
2) Several checks. First, a glance at the system map will already give you a hint with respect to the bodies' size. If the body is larger than the blue ring, be very careful. Next check is on approach of the body - a high g body will have you drop into orbital cruise much farther out. Third check is on drop into orbital cruise. As soon as the orbital HUD comes up, the local gravity is visible in the bottom right. Note that that is not the surface gravity, but the gravity at your current location. However, if that already starts of with more than 0.0x, be careful. If it's more than 1.x, be very careful.

It helps if you get accustomed to high g landingsar some point, and it is somewhat advisable 😁 to do this training inside the bubble. EDDB can deliver you a list of bodies in your vincinity, and you can sort that list by surface gravity ("Extra Column" -> Gravity, then click on the column header to sort up or down).
 
In the past I logged off just somewhere NOT the planetary plain. In the past some commanders destruction turned out to be a respawn inside a planet, moon, roid, whatever that happened to be on the exact location as where they parked their ship. Nowadays, when you log off inside a ring of a planet, you always re-spawn above the ring, so I guess they fixed the possibility of spawning in something else. In other words, you should be able to leave it wherever you like now.

I never took the risk of descending to a surface for just a sleep over, and I prolly never will.
 
I had a rather embarrassing and amazingly annoying mishap yesterday...

It was my first trip out of the bubble, and I was attempting to get noticed by the Prof so that he'd send me an invite... I plotted a 5400ly outbound course and decided to fly it conventionally rather than using the neutron super-highway (too scary). My ship has a jump range of a little over 50ly and the route had 110 jumps. Stopped off after a few jumps for a final Latte at a mining station the edge of the bubble and then leapt into the unknown...

It was going really quite well... Just one minor mishap along the way (an emergency SC drop leaving me with 99% power plant and AFMU, but otherwise 100% across the board...) Stopped off a few times between sessions (parked on a moon), collected quite a few decent systems scans.. It really was going so well.....

Last night I was running out of RL time and 10 jumps from the end had to park up, I was also a bit tired... Selected a moon, flew an approach that 'felt OK' on the ship handling. Went to 'round out' near the surface to select a landing point, and realised too late the moon was High G. Needless to say, it didn't end up well and I woke up back on the edge of the bubble, 450k lighter (and needing something stronger than a latte when I realised I'd flown just 4911 ly from my career start point, Matet!!!!!!).

Two more jumps......., if only I'd done two more jumps..... Just two.... two.....arrrrggghhh!!!!!

Q1: Where do explorers 'park' between RL sessions. Do you land somewhere?, or do you just come to a stop in deep space and log out???

Q2: The unexpected High-G thing prompted me to reassess what pre-landing checks I do. I didn't see the G listed on the info panel in system map when I selected the moon, but a later test suggested that once I locked it as a destination and its name changed from "Unexplored" to its body designation, then I'd be able to see the surface G - is that the best way to forewarn myself in future?....

Most of the time I just point my nose at the next system i'm set to jump to and log out, mainly as an easy way to see if the route plotter is taking me on the same course when it replots the route when i log back in.

SC8Dolb.jpg


This should help you with boost jumping, if you want a relatively safe one to practice on head to Jacksons Lighthouse. It's the only neutron star in the bubble so even if you fluff it you've not lost hours of travel time.
 
I will tatoo this on the inside of my eyelids :) [I'd not clocked the G indicator there, but now I know]

Sometimes it's near useless, so try to watch it and get that feel for how many g you will get at the surface.
I have the hud brightness all the way down on my anaconda, as such, it's very hard to see.
Following image isn't mine but my super professional paint skills show where it is
conda.jpg
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