Where Else Can I Go For Trade Route Info?!!!

I am listless after the decision of the third party sites I usually rely upon (EDDB and Elite Trading Tool) for quick, concise, reliable trade route information decided to strike from now thru Sunday. And RIGHT on the day I finally finish grinding to get my Imperial Cutter no less! :( Is there anywhere else I can go to get comparable information? I tried using etn.io but it just likes to send me on merry goose chases round the galaxy rather than the simple A-B-A; wash, rinse, repeat type loops I prefer. I would GREATLY appreciate any advice folks can offer.
 
You could take a stab at using the in game tools.
This will be markedly less precise but is still doable if you have the patience.
Alternatively, perhaps consider doing something else for a while?
Beyond that I'm not certain I'm afraid.
 
Sorry but ED completely relies on third party tools for basic gameplay functionality. They use this excuse to avoid developing actual in game mechanics.

Also FD will farm your salt on this thread.
 
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You can obtain trade information from the galaxy map in game as well as reading the commodities description in the commodities menu. It will not tell the exact profit margins for commodities but it will inform you where a commodity is imported or exported from and you can use logic to work out the rest. HINT: BOON systems usually buy items for a larger sum.
 
Pen and paper? For every commodity? With every station? Given that commodity prices change frequently and there are so many to keep track of, no, that is not an option. What in-game tools exist that provide trade route info? Or do you mean simply the commodity information? Because import/export status seems to have no real bearing on price (or at least, not when I'm looking for strictly 5k+ profit-per-unit routes).
 
https://roguey.co.uk/elite-dangerous/
The first site I used for ED ship/market research.
It's not the most precise thing in the world (module power only goes to tenths, not as popular so it doesn't get updated as much as others [EDDB]), but it does work for the most part, and routes are somewhat reliable. I prefer EDDB's tools, but in a pinch I'll use it for quick trade routes (they're auto created for maximum profit in 50Ly, but aren't always reliable) or I'll use it to build ships. I like it, it's useful for what it is.
 
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Open your galaxy map, look for high pop refinery and high tech systems next to each other. Preferably in Boom.
Voilà, you got your trade route.
 
Sorry but ED completely relies on third party tools for basic gameplay functionality. They use this excuse to avoid developing actual in game mechanics.

Also FD will farm your salt on this thread.

Sorry, but ED players with little patience rely entirely on 3rd party tools. All 3rd party tools could be shut down forever, and ED would go on.
It wouldn't be as easy, and people would have to learn to think and do for themselves, but it can be done.

I liken this to The Walking Dead.
In such a situation, at least 2/3 of the human race in 1st and 2nd world nations would die, simply because they lack the skills to survive.
No Millennial would survive, because OMGS, I can't update my Facebook status.
3rd world citizens would fare only slightly better because many are accustomed to getting by with little or nothing anyways.
 
Sorry but ED completely relies on third party tools for basic gameplay functionality.

That's a sweeping assertion completely at odds with my experience of the game.

Just because you (and no doubt many others, to be fair) rely on third party tools to play the game enjoyably, does not make it so for everybody. Please avoid presumptuous declarations in future.
 
Sorry but ED completely relies on third party tools for basic gameplay functionality. They use this excuse to avoid developing actual in game mechanics.

Also FD will farm your salt on this thread.

Q_Salty_Tears.gif

Ahh... refreshing - the salty tears of mortals...
 
https://roguey.co.uk/elite-dangerous/
The first site I used for ED ship/market research.
It's not the most precise thing in the world (module power only goes to tenths, not as popular so it doesn't get updated as much as others [EDDB]), but it does work for the most part, and routes are somewhat reliable. I prefer EDDB's tools, but in a pinch I'll use it for quick trade routes (they're auto created for maximum profit in 50Ly, but aren't always reliable) or I'll use it to build ships. I like it, it's useful for what it is.

Thanks very much! That is a huge help.
 
Open your galaxy map, look for high pop refinery and high tech systems next to each other. Preferably in Boom.
Voilà, you got your trade route.
Yeah this, or bring some basic Medicins into an outbreak system. Its rather simple finding trade routes, not sure why so many seem to have problems with that.
 
That's a sweeping assertion completely at odds with my experience of the game.

Just because you (and no doubt many others, to be fair) rely on third party tools to play the game enjoyably, does not make it so for everybody. Please avoid presumptuous declarations in future.



Lol what game mechanics do you have to check prices for trade routes? The galaxy map trade routes were never reliable since launch.

Are you actually saying that the ED gameplay for doing this is going from station to station writing prices in a piece of paper?

What about to find a specific ship or module? The gameplay is going from high tech station to high tech station praying that you will find what you want?

Engaging.
 
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On the topic of in-game trade tools, is there any advantage to buying Trade Data for systems on the map?

And further, how exactly does that work? I've purchased Trade Data once or twice, more than a year ago. But I didn't recall ever seeing any additional information available from it (nor was it obvious where or what I'd actually get for that purchase).

Thanks for any advice or comments.

I'm not a trader, BTW. Just in the last play session I had wanted to buy a couple tons of a Commodity, and darn if I couldn't find anywhere that produced or sold it! Even based on the clues on the Commodity Market (such as "Produced by High Tech"). Even the color trade lines on the map, which indicated a supply flow out of some particular systems for that Commodity, showed no signs of that Commodity being available for purchase anywhere in that system. Bizarre.
 
Are you actually saying that the ED gameplay for doing this is going from station to station writing prices in a piece of paper?

Pretty much, yeah. If you want to complete trade missions you'll need to know more about a station than just the barebones 3 items they export/3 items they import. You can buy trade data if you're within 20 LY, but that isn't always the case. So absent EDDB, you're reduced to visiting stations and recording the data however you want. Screenshots are ok if you can manage/index them.
 
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Sorry but ED completely relies on third party tools for basic gameplay functionality. They use this excuse to avoid developing actual in game mechanics.

Also FD will farm your salt on this thread.

What, you mean in game mechanics like economies, trade routes, the ability to buy data on them trade routes, system states that change the economic environment...

Yeah, what a game changer it'd be if ED had it (and people actually used it rather than jumping to someone else for "one click insta profit" and then whining about lack of depth)
 
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