And you've been sleeping it off ever since!I killed it and ate it!!!!
I am built like an AnacondaAnd you've been sleeping it off ever since!
100%!!We are going to need a 1000T beast to colonize systems for sure.
Why when we can haul 20,000t at a time already.We are going to need a 1000T beast to colonize systems for sure.
I killed it and ate it!!!!
I seriously hope that FDev names that colonisation ship type 'Panther Clipper' to tick it off of the bucket listyou know that everytime someone mentions the Panther Clipper, it's release is postponed another six months, right?
I will honestly have a great laugh if they name it "Totally not the Panther Clipper"I seriously hope that FDev names that colonisation ship type 'Panther Clipper' to tick it off of the bucket list![]()
It could be used for that, but it could be used as a shuttle for a fleet carrier AND be what it has been all along - a jump capable modernised version of the original PC that fits on a large pad and would serve as an end game trade ship that's not a fleet carrier for those that don't have and/or want one.Why when we can haul 20,000t at a time already.
OK it could be used as an in system loading shuttle with no jump capability just supercruise.
Frontier have not said that that's it, no more new ships. Who knows (outside of Frontier) what 2025 will bring?I was waiting for big ship at the end of the year, but now I can wait even more! (and really it is pretty fuinny to me, because I see so many possibilities in the new things in elite.
Frontier have not said that that's it, no more new ships. Who knows (outside of Frontier) what 2025 will bring?
I don't think need vs want is a particularly good argument against the Panther Clipper. Aside from their SCO capability, the new ships add nothing new in terms of gameplay - anything you can do with them, you could already do with ships that were already in the game. There is no "need" to have any new ships, but in a game about flying spaceships, it's good to have new ones. You're right, the PC wouldn't add new gameplay, but it's inclusion wouldn't take anything away from the game either (except maybe the Cutter filling a role it was never designed for).I don't see a need for the Panther Clipper. The Imperial Cutter can hold almost 800T at a time. What people want when they "ask" for the Panther Clipper is a ship that can carry 2,000T. To do that it'd have to be a brick that fills the footprint of a large pad and a profile shape that fills the docking slot.
I often see the argument that you can't have ship interiors without associated gameplay, ie, there has to be a need, a reason for ship interiors. The same applies for the Panther Clipper, there has to be a need, and I hate to say it, there simply isn't a "need", what there is, is rose-tinted glasses and a want and .... laziness. Laziness is why we have supercrusie assist. People moaned that supercruise was boring, and now the game almost plays itself.
IF Frontier add the Panther Clipper, then great, I welcome it, but it won't be the ship people want it to be.