Where do i ask for a direction? I ask for some challenges. And sure I could go and try to fight an anaconda with just one weapon and no shields in the cheapest ship but when u look around in EVERY other game that exists, one goel is always to get better equipment to get better and fight the strong enemies. This is human - its part of our life to mess with better challenges in life... earn more money, drive better car, got bigger house, get stronger, got more free time, ... but its never the way u describe: you suggest me to throw my money away and then try to buy a very cheap car just because there is no better car than mine (just an example).
Basically you do random stuff to earn money to unlock cool gizmos, so you can do even more random stuff to unlock even cooler gizmos and somewhere between doing that you can feel proud for your achievements, only to realize later that you achieved nothing. But still had fun.
Rinse and repeat...kapich?
... when u look around in EVERY other game that exists, one goel is always to get better equipment to get better and fight the strong enemies. ...
or maybe youre not quite playing it right
for all those totally missing the journey, for gods sake stop racing as fast as you can to mine, trade, bounty hunt and pirate and dust your hands and say 'finished!!' because youve missed the point entirely
No not really.
There are for example flight simulators (DCS) where you or your enemies will not get stronger.
Same for Grand Theft Auto, you don't have to level up to beat the game in singleplayer and nor is there something comparable in multiplayer. It is there just to be played.
Think of ED as a mixture of those two.
I hope that fits the right perspective![]()
Hello pilots,
am i missing something, or is there no real progress in difficulty in this game?
I read a lot about how many options u have in the game and unlimited game size, but I miss one of the most important things in this game. Normally in other games u have areas/levels/maps/opponents/bosses that u can not win against until u got a lot better. It seems this is not part of the game and I fear that it will get very boring after a short time. So far i played for 3 days and it was a lot of fun, but so far, in every solar system and in every planet or spot I warped into, the enemies are the same. There is no challenge or no system/planet/spot that was too difficult so far and I dont even have special weapon and a ship that costs 140k.
I miss areas where u have to buy the best possible equipment to have a chance and when u survive u got a much bigger reward. Sure this should be for several areas with different difficulties. For example in EVE online u got 5 different mission classes from beginner to master (or even only for groups of experts). Then there are wormholes with different difficulty levels and so on. So it was always the goal to get better to be able to fly the next difficulty because of the higher rewards and more interesting fights.
Where the hell is this in this game? It cant be that I already am able to fight the strongest ships in the game after 3 days! Today I fought an anaconda and won...
Please tell me that I am just blind and dont see it in the game because if not, this game will be way too easy after a couple of days and there is not real motivation for bigger/better ships when i can do everything with the third cheapest ship and low class weapons already.
oh and do not use headphones you need a radio on to play this
No not really.
There are for example flight simulators (DCS) where you or your enemies will not get stronger.
Same for Grand Theft Auto, you don't have to level up to beat the game in singleplayer and nor is there something comparable in multiplayer. It is there just to be played.
Think of ED as a mixture of those two.
I hope that fits the right perspective![]()
You are missing the point. The point is there is no journey. There is a very sharp but quick learning curve then the difficulty flattens out. There is no meaningful progression of challenges. There are simply a few randomly generated NPC's, missions and USS' s. I get there is no "end game", but there is no journey either
Hello pilots,
am i missing something, or is there no real progress in difficulty in this game?
I read a lot about how many options u have in the game and unlimited game size, but I miss one of the most important things in this game. Normally in other games u have areas/levels/maps/opponents/bosses that u can not win against until u got a lot better. It seems this is not part of the game and I fear that it will get very boring after a short time. So far i played for 3 days and it was a lot of fun, but so far, in every solar system and in every planet or spot I warped into, the enemies are the same. There is no challenge or no system/planet/spot that was too difficult so far and I dont even have special weapon and a ship that costs 140k.
I miss areas where u have to buy the best possible equipment to have a chance and when u survive u got a much bigger reward. Sure this should be for several areas with different difficulties. For example in EVE online u got 5 different mission classes from beginner to master (or even only for groups of experts). Then there are wormholes with different difficulty levels and so on. So it was always the goal to get better to be able to fly the next difficulty because of the higher rewards and more interesting fights.
Where the hell is this in this game? It cant be that I already am able to fight the strongest ships in the game after 3 days! Today I fought an anaconda and won...
Please tell me that I am just blind and dont see it in the game because if not, this game will be way too easy after a couple of days and there is not real motivation for bigger/better ships when i can do everything with the third cheapest ship and low class weapons already.