Where the Hell do i go now?

Welcome to Elite Dangerous.
As you have already identified, the game is very much a free form sand-pit.

There are so many things that you can do, I recommend that you experiment. Open up your Codex (right-hand-panel) and have a flip through the pilots handbook.
Then try out a few of the activites.

But before you do that, remember the following rules.
1) Never fly without Rebuy (dont spend your earnt money so you can't afford an insurance rebuy should your ship get destroyed)
2) KGB FOAM
3) (at your stage of gameplay) Use carry a Fuel Scoop
4) Module Rating (E rating is cheapest / worst performance, D rating is the lightest / poor performance, C is average, B is strongest / good performance, A is the most expensive / best performance)

From there, I would suggest
  • Set yourself a goal and start working towards it. Do you want to be a highly ranked Explorer, Trader, Combat pilot? Do you want to own some of the ships locked behind rank progression for either the Empire or Federation? (Heading towards one goal initially does not stop you changing your mind in the future and starting out in a different direction.)
  • Join a squadron that is predominately on your platform
  • Buy a number of ships, there are a few that are multi-purpose but at the start you would probably want speciality ships as this will help you progress
  • Do a bit of Mining - Surface, Sub-surface, Core - you might find you enjoy it
  • Do a bit of SRV driving on a planet
  • Interdict some players (NPC and proper players) and pirate them for some goods
  • Carry out assassination missions
  • Do some planetary scanning missions
  • Start ranking up with one or two factions (your squadron might have some preferences) - this will increase your mission rewards
  • Have a look at sites such as Inara.cz, Ebbb.io, edsm.net, Coriolis.io and edsy.org
  • Once you feel a bit confident in the slightly wider world outside the training area, look at the Engineers and the criteria that they need to unlock - I suggest Felicity Farseer first but you may choose something else.
  • Go visit a Guardian site
  • Go visit a Thargoid site (See if you can get someone to show you the Thargoid map)
  • take part in combat in a conflict zone
  • take part in combat in a NHSS (start with NHSS 3 or 4 and progress up)
  • (eventually) take down a Thargoid

don't worry too much about BGS (Back ground simluation) or Powerplay at this stage - that is latter game stuff and by the time you get to it, you'll have a good handle on what you should be doing.
 
Hi, you could do a few courier missions and get some credits then either buy a combat ship or go for mining.

Here is two options for a mining ship built on a low budget.

Small starter mining ship with a 64t payload ( lazer mining only) for about 5.3 Mil:
Starter Mining Ship

Medium mining ship with a 224t payload (lazer and surface and sub surface mining) for about 21 Mil:
Medium Mining Ship
My personal limit is about 200t at a time, it gets boring after that.

I used both ships in a recent CG for mining Bromolite and managed to earn back my initial investment, buy the larger ship and rank up twice on trade rank within a few runs each. The Type-7 made about 10 Mil each run. Pirate interdictions were easy to avoid and manually docking was not a problem either. This a skill any new CMDR should get, even if some or all of your ship has a docking computer.

A few tips:
Fill your hold with limpets before departure, you could always dump a few if full while mining.

You must have a surface scanner fitted to your ship to see hotspots, although you can use another ship with a surface scanner to find the hotspots, and then come back with you mining ship.

After dropping near the hotspot, within 300Km, fly for a short while at low speed and let the pirates scan you, they will leave you alone after that. If it is a SAR ship just start prospecting. He will keep an eye out for you. If there is a fight just leave. Don’t drop back in if you have anything other than limpets.

Don’t go too fast when shooting prospecting limpets, especially the T-6.

Put all pips to WEP while mining.

Only start dumping limpets if your cargo hold AND refinery bins are all full. You could shoot a prospector limpet off to the nearest rock first. On the T-7 you can get an extra 6t back to the market if all bins are also full. That is a total of 230t in a 224t cargo hold.

Go for the slower spinning rocks, you lose less limpets.

Go for the rocks with at least 15% or more of the mineral you are looking for, less than that means it is a weak hotspot and will take too long to fill your hold. Find a better hotspot even if it is further, more jumps.

Get up close to the rock with a slight down tilt, this will direct the fragments below your ship for quick pickup. Set your ignore list and check it regularly to avoid unwanted minerals. You will also collect a lot of raw engineering materials. Don’t set ignore on these if the respective bin is full, it will automatically be left behind.

Avoid flying in a circle by selecting the hotspot as a target and using it as a compass on the small direction finder top left of the main scanner. Work towards the hotspot, but look up, down and left and right while prospecting.

With 3 limpets deployed the two mining lazers will deplete most rocks and all fragments will be collected at the same time, therefore minimum waiting around. Just make sure there are nothing left before moving to the next rock.

Closing the cargo scoop will alow the ship to fly faster to the next rock without needing to reset pips.

Once you have the funds, get a a Python or something similar and keep it near you hotspot, use this for the final delivery to the market, it can easily carry 224t and with engineering can stand up to a pirate if you somehow lost the interdiction mini-game.

Good luck and have fun.

O7 CMDR

I play on xbox and am always willing to help new guys, send me a friend request if you want to join up.
 
OP Here.

I’ve played a small amount and little is starting to sink in. I don’t get to play all that much at the moment, but i’m hoping in the next couple of weeks i can really sink some hours into it. Thanks for your help, i’m going to look into joining a group of some sort. I also get the feeling a HOTAS is going to be a purchase i need to make, alongside a small keyboard!
 
OP Here.

I’ve played a small amount and little is starting to sink in. I don’t get to play all that much at the moment, but i’m hoping in the next couple of weeks i can really sink some hours into it. Thanks for your help, i’m going to look into joining a group of some sort. I also get the feeling a HOTAS is going to be a purchase i need to make, alongside a small keyboard!

You are well on your way old bean, what what

Another 3k hrs, several hundred Gankers later and you be right as rain me old chum, what what.

Welcome to the world of tomorrow.

Toodly Pipsky and a very stiff upper lip, what what

PS.
Look to trading in the early days, it will allow you to build creds and buy the ship of your dreams, well, at least until the next ship of your dreams comes along, what what
 
Take the advice of the original moderator post and do data delivery runs for starters.
This will get you up to speed with actually flying your ship, docking , key binds etc.

A cheap and very good starter hotas would be a Thrustmaster T-flight Hotas X about 70 quid and should work on pc and console.
Mapping the keys you want where you want them is important and will take time to get them where you want them.

Lots and lots of advice from the forums but most Cmdrs.' are orientated towards making money not 'finding your feet'

The Adder / mining post was good advice but will take time, the path I took was after the sidewinder grabbing a Viper and going to Low Haz res sites and waiting for the police to reduce a ship to 5% hull and give it a couple of pings and voila you get the kill.

There are lots of ways to make quick money and progress but I feel they detract from the journey.

If you want an Anaconda next week do repetitive mining, if you want to build and learn. Do what You want to do. Without advice :)

Inara and Eddb. are go to tools, learn how to use them.

Other than that try to enjoy yourself, If you would like a boost, PM me and I will knock a few of the blighters down to nothing for you and you can take the glory :)
Engineering is a whole different ball game.
Pug
 
Do you know about websites like EDDB and INARA (not to be confused with INRA)? They can save you a lot of time instead of looking around for a station that stocks what you're after.
My advise would be to find a ship that you like the look of, earn credits to buy one, pimp it up, unlock engineering, tinker, and then go do whatever you've been tinkering towards. The game focuses on 3 main types of activities, so do you want to be a fighter pilot or maybe a raider or a bounty hunter? Maybe you wanna earn billions being a space trucker and playing the stock markets, or mining for rare minerals? Or you can turn your back on all the politics and worries of civilization and venture off into the blackness to discover unexplored systems to put your name on. Maybe that's what you'll do, who knows?
 
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When I started I had a fear of moving too far away from where I started. Don't worry about this, just take missions and end up where they take you. Find out your own preferences, be it space battles / trade / exploration / mining through time spent playing then set goals (mine was to get an Asp Explorer then a type 6, then a type 9. Currently a Barron with the empire and looking at the cutter)
 
As someone else mentioned data courier missions are the ticket. They’re easy and as a byproduct really help with figuring a lot of other stuff out. I did those missions for a long time, long enough to buy a better ship and sharpen my flying skills, landing skills and what to do next. Buying a faster, stronger, more versatile, more maneuverable ship to replace the one I had was a great motivator for me at the beginning.
 
Hi all.
My first toe into the game was last week. Completed the tutorials and then got released into the world. My issue is...what the hell do i do now? I’ve a rough idea that theres a mahoosive galaxy to get out into and that trade/mining/combat are a thing, but i haven’t a scooby on how to implement any of it. I’ve got as far as leaving a station, exiting mass lock and aligning some crosshairs to make a jump to a system i haven’t a clue about as per the tutorials. Theres some guff about materials to trade, bounties to hunt and transporting to do but theres very little at the station that actually points me in the right direction as to how to complete what i’ve signed up for.

Help.

There's a Pilot's Handbook in the game in which you can read a lot about the different activities. Don't worry if it's all daunting at first, we all were there at some point. Personally, I started my career mainly by doing cargo hauling missions and collecting money in order to upgrade my starting ship. As you get used to the base mechanics of space travel, you will more and more open up and visit further systems and expand your options. It actually doesn't matter where you go. You are free to discover any star system, and it's also perfectly fine to find one you like and keep acting in and around that one. Elite is almost completely free-form in a sense that you do what you want and your progress isn't measured by levels or character development, etc. Also, you will mostly learn from your own mistakes. There are a million game mechanics and activities and ways to develop, so my suggestion is that you start out slow, do what you're comfortable with in the beginning, and expand slowly. Collect money (always have enough for a ship rebuy just in case), upgrade, discover. It will come to you slowly but surely.
 
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