
Is here:

There is a way to anticipate the stations orientation while in super cruise. The mail-slot will always generally point at the body it is orbiting. If you approach the station while your ship is heading between the station and the body it orbits, while perpendicular to the plane of the station's orbit you can manipulate your view of the wireframe as you approach. The mail-slot is easily discernible. Compare an approach to a station other that the Coriolus type to get the hang of it. Then apply what you have discovered to the Coriolus type.
The slot points to one of the planets poles, I've been told it's always the south, once you figure out which is the south pole in 3D space, that's the optimal approach.
You could only identify the poles only if you could discern the rotation of the body, while in SC. I can't. But, I have pretty good success with the method I outlined above. Stations that orbit very closely make it very hard to do.
With some stations, it's the speed that they orbit the planet that is the problem. You can see this if you drop out just over the 1,000km mark (you have to be outside the station instance), some stations you can see zoom past in normal space.I gave up trying to align to these in supercruise as it does some wacky things sometime (its orientation keeps moving away in some instances no matter what i do). Go to Darwin Station out in the California nebula to expereince the worst case of this. Sometimes even if i am properly aligned in supercruise, it sometimes points away once I drop out.
Let me teach you a trick. DONT go in the station direction NEVER! Go to the planet Direction , when you are closer than 10 LS establishes to wich pole the station is facing ( this is easy, way easier on NON coriolis stations... but with practice you can spot on the coriolis)
Now with the correct pole in sight you should do a slight curve to get between the pole and the station. if you do it correctly you will 100% always drops dead in front of the station.
Let me teach you a trick. DONT go in the station direction NEVER! Go to the planet Direction , when you are closer than 10 LS establishes to wich pole the station is facing ( this is easy, way easier on NON coriolis stations... but with practice you can spot on the coriolis)
Now with the correct pole in sight you should do a slight curve to get between the pole and the station. if you do it correctly you will 100% always drops dead in front of the station.
just grab you a docking computer and no worries anymore.
Let me teach you a trick. DONT go in the station direction NEVER! Go to the planet Direction , when you are closer than 10 LS establishes to wich pole the station is facing ( this is easy, way easier on NON coriolis stations... but with practice you can spot on the coriolis)
Now with the correct pole in sight you should do a slight curve to get between the pole and the station. if you do it correctly you will 100% always drops dead in front of the station.
Or do not wish to wish a whole valuable module space [that could fit at least 2T of alternate equipment in].Unless you are wanted, or are smuggling something illegal.
Or do not wish to wish a whole valuable module space [that could fit at least 2T of alternate equipment in].
Why does a docking computer take module space at all? [yes - I know - "game balance" or lazy design....]
- it is clearly a bit of unsophisticated software which in the 21st century would fit on my mobile phone, and in the 35th century would surely take up a minute quantum space of dust on your console... It can't be sensors or comms - they are already there, otherwise how could we dismiss and recall ships on planets?
Having a standard module but still need to dock manually occasionally, will be more realistic and more more fun IMHO.