I have an idea to add a touch of "realism" and simplification.
In RL you don't watch in front of you the whole time when driving/piloting any vehicle/ship/airplane.
I.E. When driving you look the road, you look where you are going and when turning you make the car follow the direction you want to go. When piloting you look at runway you want to land on, etc.
My idea is to add a key bind to rotate your visual (NOT your ship!!) towards your current target. Pressing the key again will toggle to center again.
This way you can keep your target centered and then follow with the ship. Like it really is for real pilots.
This is useful for combat, but not only for that. Lining up for stations, in example.
Another simulator had this feature and it was very funny, immersive and useful, for me.
What do you think?
In RL you don't watch in front of you the whole time when driving/piloting any vehicle/ship/airplane.
I.E. When driving you look the road, you look where you are going and when turning you make the car follow the direction you want to go. When piloting you look at runway you want to land on, etc.
My idea is to add a key bind to rotate your visual (NOT your ship!!) towards your current target. Pressing the key again will toggle to center again.
This way you can keep your target centered and then follow with the ship. Like it really is for real pilots.
This is useful for combat, but not only for that. Lining up for stations, in example.
Another simulator had this feature and it was very funny, immersive and useful, for me.
What do you think?