So here's a list of some issues raised with exploration and mining I'm aware of. I lost track during beta if these were addressed?
Exploration
Any folks aware of if/what was done on these fronts?
Exploration
- Being able to enter the System Map directly from the FSS? [Yes/No]?
- Being able to Supercruise while in the FSS? [Yes/No]?
- Additional HUD elements in FSS to give you some situational awareness? eg: Just a basic scanner included to see other ships? [Yes/No]?
- Module overload for Mining - Combine Subsurface Missiles with Seismic Charges into a single module, which then appear as the two individual mining tools (as currently) in Fire Groups? [Yes/No]?
- Give a more clear indication of efficiency of Subsurface Missiles and with Seismic Charges? eg: Even just a percentage value reported? [Yes/No]?
- Improve PWS so it highlights what you're looking for instead of just "here's new mechanics". ie: Be able to click the list of materials you want the heat map for, and asteroids are highlighted accordingly (irrespective of legacy, surface, subsurface and/or fissures)? [Yes/No]?
- Improve payout/quantity of new mechanics (surface, subsurface and/or fissures)? [Yes/No]?
Any folks aware of if/what was done on these fronts?
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