FDev have gone on record i think more than once that the Odyssey planet terrain system is not working properly, and yet we still have people posting that Odyssey planets are "more realistic" or "way better."
I'm a negative nancy when it comes to Odysseys release:
The lighting is still borked (even tho' supposedly fixed according to the bug tracker)
The star crater used to stamp too many planets I now loathe the sight of
Mars has the largest mountain and deepest canyon in the solar system and it's a big planet with an atmosphere denser than anything we can land on ingame so blaming gravity for the flatter planets seems like a bad call
The repeating rocks and plants looks like they made 20 variations of each and called it a day
But...
I'm flying to Colonia along that route and pretty much picking plant planets (made 20 million on plants alone at Amundsen port<?>

) only as geo sites still only drop grade 1 mats (4 months after release) and aside from the starfish crater stamp (1 of) and a couple of noticeably repeating surface tiles I'm of the opinion the planets do look better and will get 'way better' when (if?) they fix the issues.
I spent a fun 3 hours driving over mad mountainous terrain looking for a particularly shy plant (and maybe that's a part of why I think planets are better as there's more to do on them, not just visit settlements to fight or ports to trade / mission / passenger).
I still want on foot VR, clouds, rain and bridge internals / proper armstrong moments (and wish for player trading to kill the grind) - and I'm impatient to get them but where Fdev are concerned, we can either play, wait and hope to get this stuff before the sun goes nova or walk away for a year or so.
o7