Sorry for leaving this thread so long.
I worked for a time with producing 3D images and animations (3D as in, jump into your face, use 3D glasses to see), and what seemed to cause people the most eyestrain was when the screen border cut out part of an object that is a bit more distant but still reasonably close (say, an approaching ship). So, you might want to use images with things in the foreground; your current mountain range image is pure background.
That's interesting, and sounds similar to the
previous experiment up the thread. I think we're actually looking at two unrelated issues, and the mountain issue is triggering one but not the other...
Some people suffer from
eyestrain. It seems the best way to express this to a developer is that the act of refocussing between "near" and "far" is an expensive operation for these people, and it can be triggered by fairly complex stimuli such as a dashboard - essentially people don't
see these as nearby so much as they remember them that way. In crude gamey terms, if their eyes were weapons they would have a limited energy bar that got depleted every time they switched between elements designed to look close and those designed to look far away. Once their refocus energy is used up, their eyes need an extended cooldown period to replenish that energy.
Other people suffer
sea sickness. This seems to be linked to a far more primitive part of the brain that just processes movement. The experiments so far suggest it has something to do with motion that can't be correlated directly to actions, but I'm not yet clear on the details.
Here are a couple more experiments that might help firm up the above...
I'd really like to know if the brain just needs time to adjust to sea sickness. Please let me know if you have any problems with the following:
Second, a real world experiment:
Get two pieces of paper and write your name on each one. Put one at the other end of the room and hold the other in front of you. Read your name first off the near one, then the far one, then back to the near one and so on. Does that trigger eyestrain, and if so how does it compare to the eyestrain caused by images on a screen?