I like a lot of ships. Probably all of them in reality but some I find have more character than others. They just feel fun/different etc and aren't just another set of numbers on a spreadsheet. So here are a couple of my favorite character ships.
1. Keelback.
Come on you knew this was on the list! Funky rotating engines. Klaxon boost alarm. Fighter bay if desired. It has a very 'millennium falcon' to me being a cargo type ship that has been modified for combat. The only problem it has is it's top speed. But I can live with that.
2. Cobra IV.
Again another sure spot on the list. It is the ultimate swiss army knife in the small ship class. Silly number of internals. Good weapon placement. Cobra style. It is a bit of a slug but outfitted well and a bit of engie love it has a perfectly acceptable flight profile. Won't win any races though. Most people are disappointed in this because it doesn't have the MK III's speed. Well if it did it would be totally OP. A few extra m/s wouldn't hurt though
And looks sexy as heck in midnight black!
3. Diamondback Explorer.
Probably my most mainstream ship pick. Yes it has the legs of a cyber enhanced grasshopper etc but tbh that isn't why I like it. It has a funky flight profile with really good manoeuvring thrusters which lends itself to a very 'attack chopper' flight style. With the 3 med + 1 large hard point can pack a wallop and has the same flexible internals as the cobra III. It's a bit heavy but with some basic thruster mods easily breaks the 400m/s boost so perfectly fine for most applications. And who doesn't want to fly a midnight black attack chopper spacecraft!
4. ASP-Scout.
WHY? I hear you cry. Well it is crazy agile. has an oversized power distro for it's weapon load out (2s + 2m) so it can fire power hungry setups for ages. And coupled with it's agility it's ToT can be just daft! It looks cool IMO, kinda like a spaceship modelled on an ole english electric lightning fighter! Despite its rather flat large profile you can be quite hard to hit by keeping side/front on to your targets and strafing to avoid damage. After it's internal buffs it a really flexible machine now that lends itself to a medium multirole setup quite nicely. I hope when they bring out atmospheric flight that the wings swing out.
5. Dropship.
This thing is a tank pure and simple! It's heavy, hits hard and can take a pounding like nobody's business. I just looks the business with it's angles and straight lines. It flys like you'd expect, ponderous and simple but once you get used to the drift and mod up the thrusters and PD you can nigh on perma boost and it becomes this monster ship buzzing around things like an supersized hornet!
Anyways there are a few of the ships I like for reasons other than blistering performance etc.
Whats yours?
1. Keelback.
Come on you knew this was on the list! Funky rotating engines. Klaxon boost alarm. Fighter bay if desired. It has a very 'millennium falcon' to me being a cargo type ship that has been modified for combat. The only problem it has is it's top speed. But I can live with that.
2. Cobra IV.
Again another sure spot on the list. It is the ultimate swiss army knife in the small ship class. Silly number of internals. Good weapon placement. Cobra style. It is a bit of a slug but outfitted well and a bit of engie love it has a perfectly acceptable flight profile. Won't win any races though. Most people are disappointed in this because it doesn't have the MK III's speed. Well if it did it would be totally OP. A few extra m/s wouldn't hurt though
3. Diamondback Explorer.
Probably my most mainstream ship pick. Yes it has the legs of a cyber enhanced grasshopper etc but tbh that isn't why I like it. It has a funky flight profile with really good manoeuvring thrusters which lends itself to a very 'attack chopper' flight style. With the 3 med + 1 large hard point can pack a wallop and has the same flexible internals as the cobra III. It's a bit heavy but with some basic thruster mods easily breaks the 400m/s boost so perfectly fine for most applications. And who doesn't want to fly a midnight black attack chopper spacecraft!
4. ASP-Scout.
WHY? I hear you cry. Well it is crazy agile. has an oversized power distro for it's weapon load out (2s + 2m) so it can fire power hungry setups for ages. And coupled with it's agility it's ToT can be just daft! It looks cool IMO, kinda like a spaceship modelled on an ole english electric lightning fighter! Despite its rather flat large profile you can be quite hard to hit by keeping side/front on to your targets and strafing to avoid damage. After it's internal buffs it a really flexible machine now that lends itself to a medium multirole setup quite nicely. I hope when they bring out atmospheric flight that the wings swing out.
5. Dropship.
This thing is a tank pure and simple! It's heavy, hits hard and can take a pounding like nobody's business. I just looks the business with it's angles and straight lines. It flys like you'd expect, ponderous and simple but once you get used to the drift and mod up the thrusters and PD you can nigh on perma boost and it becomes this monster ship buzzing around things like an supersized hornet!
Anyways there are a few of the ships I like for reasons other than blistering performance etc.
Whats yours?